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txa1265

Latest Posts

Page: 44 of 51
Posted in: Compile your fantasy version of JA...
 txa1265
06-19-2003, 12:02 PM
#32
Originally posted by toms I agree that stealth SHOULD be an option, but they already said they are taking it out completely (cos they messed it up totally in JO) so i didn't bother mentioning that. :( It seems that too many games have levels that...  [Read More]
Posted in: Compile your fantasy version of JA...
 txa1265
06-19-2003, 11:10 AM
#30
Originally posted by Sargasso I'm assuming JO was a commercial success even if it didn't deserve to be, which unfortunately has encouraged LEC and Raven to pound out a new game out of what originally was supposed to be an expansion pack. If they lap...  [Read More]
Posted in: Compile your fantasy version of JA...
 txa1265
06-19-2003, 10:05 AM
#29
[OK, I'm Mara now in MotS] I'd also like to see a time-based mission in JA, but just one. I think the DOOM_Shields should have been time-based after you whacked Fyyar. Personally I'd like it to be more like 'The Falling Ship' level from JK, wher...  [Read More]
Posted in: Compile your fantasy version of JA...
 txa1265
06-19-2003, 9:45 AM
#28
Originally posted by Solbe M'ko -Reloading the guns! I can't stress this enough. -Darker feel. Less like prequels, more like EP 4/5 and the EU. -Editing tools included (mapping, models, animations, skins) I already mentioned the rest of the big one...  [Read More]
Posted in: Compile your fantasy version of JA...
 txa1265
06-18-2003, 5:24 PM
#26
I have just finished replaying JK (that's right, JK1 ...) and am in the middle of MotS, and have some thoughts. This is the first time I actually played JK on 'Dark Side', it is also the first time I've played through since JKII. I've played bits an...  [Read More]
Posted in: Compile your fantasy version of JA...
 txa1265
06-18-2003, 5:20 PM
#25
Originally posted by Sargasso Too true toms, too true. JO Apologists will cite Raven's experience with the Q3 engine as reason enough for the hastey development of JO and now JA. Realistically I think they were just trying to plug the gaping whole...  [Read More]
Posted in: JA Q&A with Ken Hoekstra @ theforce.net
 txa1265
06-12-2003, 3:18 PM
#19
Originally posted by taekwondo joe this was a good article, now we know some more about sertain subjects we have been debating The great thing about these articles is that they don't have to be huge to be useful. Little tidbits of clarity are very...  [Read More]
Posted in: JA Q&A with Ken Hoekstra @ theforce.net
 txa1265
06-12-2003, 2:03 PM
#14
Originally posted by StormHammer The point I'm making is...there was no waiting around for your turn...you just went into any arena and by doing so indicated you were ready to have a fight. That sounds perfect to me. I don't join a Duel server to...  [Read More]
Posted in: JA Q&A with Ken Hoekstra @ theforce.net
 txa1265
06-12-2003, 1:46 PM
#13
OK ... I know Kenn said the saber style was indicated as "The inside blue arc shows what saber style you’re using…fast, medium or strong, represented by the darker arc/icon inside the arc. " But in looking at the newest screens, I see w...  [Read More]
Posted in: JA Q&A with Ken Hoekstra @ theforce.net
 txa1265
06-12-2003, 12:54 PM
#10
OK, I know I'm well established as NOT being much into MP ... but guess my favorite mode - Jedi Master. Oh well ... as has been said, Siege seems quite cool. It may well pull me into more online gameplay, as being part of a SW team universe sounds in...  [Read More]
Posted in: EU jedi at the academy?
 txa1265
06-19-2003, 11:34 AM
#21
Originally posted by HertogJan Personally, I'd like more special Dark Jedi in JA, more 'level bosses' so to speak, like in JK. I really liked the force/saber weilding opponents in JO, but only Tavion and Desann had a personality (even though I didn'...  [Read More]
Posted in: EU jedi at the academy?
 txa1265
06-19-2003, 9:51 AM
#18
Originally posted by Solbe M'ko Remember that the prequels don't seem to take into account a hell of a lot of the EU that popped up between 1977 and 1999. Personally I don't care ... I know many do, but not me. To me, any EU inclusions are window d...  [Read More]
Posted in: EU jedi at the academy?
 txa1265
06-18-2003, 3:37 PM
#16
Originally posted by toms i dunno, i think i got my timeframes mixed up. :( I just think ep2 gave the sandpeople a bad wrap, never explained why they did that to shmi. They had quite an advanced code of honour if i remember rightly. just wanted to...  [Read More]
Posted in: EU jedi at the academy?
 txa1265
06-12-2003, 4:59 PM
#10
Originally posted by StormHammer Yeah, Deus Ex did a good job considering the limits of the tech at the time. Another game that comes to mind that has an acceptable number of NPCs is NOLF2. With the mission in India, there are quite a few people wa...  [Read More]
Posted in: EU jedi at the academy?
 txa1265
06-11-2003, 4:19 PM
#7
Originally posted by babywax Agreed completely, these things are what make a map. Sure the entire map can be the best map ever done, but it still won't immerse you if people should be there but they aren't... I will never quite forgive the SoFII H...  [Read More]
Posted in: EU jedi at the academy?
 txa1265
06-11-2003, 2:33 PM
#5
Originally posted by Prime Strikingly similar to the rest of the JO universe :) It is amazing how much joy it would bring me if they did nothing but make new maps of the same locales as JO, with a slightly different story, but this time have loads...  [Read More]
Posted in: Thermal Detonators
 txa1265
06-11-2003, 4:59 PM
#6
Originally posted by StormHammer I vote to make them more powerful, in both SP and MP. They should be feared as a weapon. Absolutely agree - I remember the scene from Artus Mines which showed up in early screenshots for JKII - where the 4 stormies...  [Read More]
Posted in: Questions?
 txa1265
06-11-2003, 9:06 AM
#7
Originally posted by StormHammer No, I mean November. Winter starts in December and lasts through until the end of February. Spring starts in March. :rolleyes: Sorry to have to disagree with you here Stormhammer (we seem to agree on so much ;) ) b...  [Read More]
Very well said, and thanks for the naps ;) The interesting thing is that many people are calling for more parity between SP and MP, without thinking about the overall implications. So, to extend what you implied ... remember that SP is a 'game mode'...  [Read More]
Originally posted by Prime I guess I didn't explain that very well. I feel that patches shouldn't introduce gameplay changes. But if you are going to make a gameplay patch, at least allow some time after the game comes out to find out what the probl...  [Read More]
Posted in: How Raven can avoid screwing up like they did for JK2
 txa1265
06-12-2003, 12:40 PM
#18
Originally posted by Spider AL While the patches did create a heated debate, as a dedicated MP player, I have to say that most of the whining occurred prior to the patches. They whined about getting killed, so 1.03 was created. Thanks for the corr...  [Read More]
Originally posted by Sargasso From where I sit the multiplayer implementation of JO was unsuccessful. Painfully obvious bugs were present at launch and subsequent patches were drastic enough as to be divisive to the community. Whatever methods Rave...  [Read More]
Originally posted by Prime Raven really made two mistakes IMO, and I hope it is avoided this time around: 1. They made patches that involved altering (however drastically) the gameplay itself. Most of the time people complained because they couldn'...  [Read More]
Posted in: The graphics in JA
 txa1265
06-16-2003, 9:33 AM
#42
Originally posted by EvilCrow How will an ATi Radeon 9500 Bulk 64MB card handle this game? How does it handle JKII? Have you played SoFII? If so, how does that play? If both of these games play very well with full settings (incl AF/AA), and still...  [Read More]
Posted in: The graphics in JA
 txa1265
06-11-2003, 8:53 AM
#27
Originally posted by BrodieCadden The graphics in JA are sh*t by todays standards. They are woefully dated. The textures are washed out, the character animations are mediocre, the entire things reeks of 2 years ago. They should of swapped engines,...  [Read More]
Page: 44 of 51