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fourwood

Latest Posts

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Posted in: My new CTF Map...
 fourwood
11-29-2002, 2:39 PM
#50
Yeah.... as stated in the trailer thread, the hard-coded brush limit is a little over 32,000. Only way to change this is editing the engine code itself. So...hope you either like a pretty level to show off in Radiant, or I'd drastically cut down the...  [Read More]
Posted in: Q3Map 2.3.0-a20
 fourwood
10-06-2002, 11:33 AM
#19
I love you, ydnar....  [Read More]
Posted in: 3D Studio Max 4.2 and Jedi Knight 2
 fourwood
07-08-2002, 2:14 AM
#6
You can use GMax to create Quake3 maps, but in my experience, it is a pain to make very complex brush structures....  [Read More]
Posted in: 'ello 'ello!!
 fourwood
05-31-2001, 1:04 AM
#2
G'day mate! Er.... n/m. Whee! I think. Anyway.......  [Read More]
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