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AeroBLASTER

Latest Posts

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Posted in: DEF File
 AeroBLASTER
04-13-2002, 7:39 AM
#1
it would be really nice to have for any of us making maps prior to the release of the SDK... Please?...  [Read More]
Posted in: What's your first map gonna be?
 AeroBLASTER
04-13-2002, 6:24 PM
#6
And yes. I've done JK Editing Quake II/Half-Life Editing Quake III Editing Unreal/Unreal Tournament Editing So I know what I'm talking about :)...  [Read More]
Posted in: What's your first map gonna be?
 AeroBLASTER
04-13-2002, 6:23 PM
#5
Nah. It's a lot better. Instead of being additive (which is a total pain in the @ss) it's Subtractive (in which method you can also do additive stuff). It uses a builder brush - you can fully create your object before it ever is actually implemented...  [Read More]
Posted in: What's your first map gonna be?
 AeroBLASTER
04-13-2002, 7:35 AM
#3
A piece of junk. Nobody will ever see it... I probably won't publish a map until I've completed at least two before it. I'm used to UnrealEd, which is totally different from the additive stuff you do in Quake engines. Plus the interface is much bette...  [Read More]
Posted in: JK1 -> JK2 level convert
 AeroBLASTER
04-11-2002, 5:17 AM
#11
BAH at medal of honor. I don't like the graphics... or the setting... And it never sounded all that great to me, even when I first heard about it oh, a year and a half ago. Oh, and that site was HILARIOUS. I fell out of my chair laughing......  [Read More]
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