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GooglyMoogly

Latest Posts

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Posted in: SCRIPTS here (post & request thread)
 GooglyMoogly
06-24-2002, 10:13 AM
#42
Scripting moves is lame..plain and simple. Part of what sets players apart and determines their "skill" (to some extent) is MANUAL dexterity. Some people have quick reflexes some have not. Scripting removes these variances and in my opini...  [Read More]
Posted in: What exactly is not lame?
 GooglyMoogly
05-24-2002, 4:53 PM
#51
Demangel....hehehe The server we were on is mine. It's dedicated and I rent it. HFB 1.03 - 65.113.118.85 Sometimes its a full force server, sometimes its a no force server...depends on my mood :) Lately I haven't been playing too much because i...  [Read More]
Posted in: What exactly is not lame?
 GooglyMoogly
05-22-2002, 3:18 PM
#28
One liners - Fight the good fight. Mix it up. Use any moves you want but don't repeat them over and over.. Playing with style and finesse is FAR more enjoyable than random hack and slash or predictable spam. Demangel is actually as good as he s...  [Read More]
Posted in: Negative port number...
 GooglyMoogly
05-24-2002, 8:31 PM
#5
I trust your opinion Matrix, you seem to know more than anyone about the server settings etc... This really isn't a big issue, but when I do a status I get both the IP port and the QPORT. It sorta looks like this: 65.113.118.85:28070 4458 Where t...  [Read More]
Posted in: Negative port number...
 GooglyMoogly
05-17-2002, 11:51 PM
#3
Right, but it wasn't the qport that was negative. The ip was 65.35.106.16:-7589 Very strange no?...  [Read More]
Posted in: Negative port number...
 GooglyMoogly
05-17-2002, 10:55 PM
#1
There was a player on my server that showed up in status as having a port number of -7589 whereas everyone else was roughly waht you'd expect in the 28000 range. I didn't think a negative number was even possible!?! What could cause this?. Might it...  [Read More]
Posted in: *please read* making bots better at fighting
 GooglyMoogly
04-15-2002, 6:54 PM
#2
WOOT!...  [Read More]
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