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Skellington

Latest Activity

Posted in: WIP: New Yoda... Assistance Requested
 Skellington
04-08-2003, 8:56 AM
#66
Ummm..hey, dunno if this is of any use to you anymore...but I'm both a Maya and Max guy, and can go back and forth pretty easily. Are you still looking for someone to do the conversion, and also, has anyone figured out how to add custom animations as...  [Read More]
Posted in: Gir almost done!
 Skellington
12-12-2002, 10:05 PM
#29
The mesh looks good...it'll tide me over until I can get my hands on a copy of Most Horrible Christmas Ever :) One thing though, is it just the pictures, or is he more of a general SIR unit with the green eyes and belly. GIR's more of a light blue as...  [Read More]
Posted in: Experiences on using GMAX/ GMAX-TEMPEST
 Skellington
04-27-2002, 4:01 PM
#8
If you're building in Max, can I ask what version? And what does Tempest like to import levels as, 3ds? This would be unbeliveably cool if I could just build in Max instead of the JKORad editor...it's a huge pain in the ass because I keep reaching fo...  [Read More]
Posted in: 3ds Max v4.2 md3 importer
 Skellington
04-10-2002, 2:40 PM
#16
Hey, FWB, did you try starting Gmax with the Tempest icon? I tried a few times just with Gmax before I realized you have to use the Tempest is actually more like wrapper for Gmax than a plugin. Well, I don't have any levels in Max...I only use it for...  [Read More]
Posted in: 3ds Max v4.2 md3 importer
 Skellington
04-08-2002, 11:04 PM
#9
I'm starting to think Gmax might be the best tool. The Tempest plugin lets you do everything related to Quake 3, and the interface is very very very similar to Max. Now if there are just tools to go to the new JK:O formats....  [Read More]
Posted in: 3ds Max v4.2 md3 importer
 Skellington
04-08-2002, 11:32 AM
#7
Thanx, but bit of confusion there. What we're looking for is actually stuff for 3D Studio Max, not converters for the 3ds format. Discreet has started refering to the package as 3DS for short now, which is indeed a little confusing. Max has built in...  [Read More]
Posted in: 3ds Max v4.2 md3 importer
 Skellington
04-07-2002, 6:07 PM
#4
Sorry, I'm a damn idiot, didn't notice you said 4.2 in the topic. I use 4 professionally anyways, so that's cool :) Gonna go check it out now, thanx! Haven't got around to actually trying GMax yet, just DL'd it from Discreet tho'. Pretty small file,...  [Read More]
Posted in: 3ds Max v4.2 md3 importer
 Skellington
04-07-2002, 3:27 PM
#2
Hey, FWB, what's the plugin you're using to export? And for which release, 3 or 4? All I've seen so far is the tempest pack for GMAX...kinda pisses me off that there's a whole free import/export pack for the lobotomized Max, but I can't find ANY for...  [Read More]
Posted in: Jedi knight Outcast Map making
 Skellington
04-03-2002, 5:12 PM
#2
If you wait 'til the end of the week (if Raven can be believed), you can just use the teams' own editing tools, no converters neccessary....  [Read More]
Posted in: Movie theme duel arenas
 Skellington
04-03-2002, 12:58 PM
#13
Was also kinda looking forward to duelling all over the Massassi temple, through the throne room, the hangar, war-room... and how about a really great Echo Base hangar with falcon centerpiece...? I know there's tons more... Oh, and Unikorn, what's...  [Read More]
Posted in: Movie theme duel arenas
 Skellington
04-01-2002, 12:15 AM
#6
I for one would just like to see the whole area of the Bespin duel recreated fairly accurately. Hasn't been done yet, despite the attempt in MotS. It's not that hard to figure out the areas involved and how they connect to each other from even just w...  [Read More]
Posted in: Info on *.LVL files
 Skellington
10-15-2004, 6:36 AM
#9
I have a thought about the skel heading. My guess is that it tells the engine what joint sets, or skeletons, to load for each character model, to apply animation to. It seems pretty clear Pandemic used only a couple of generic motion capture files fo...  [Read More]
Posted in: video problems
 Skellington
10-02-2004, 3:58 PM
#3
I'll try it as well,as I've got the same issue. Everything else is fine though, and the system specs check out against the LEC utility....  [Read More]