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lilmissamy

Latest Posts

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Posted in: Kotor Save Editor - Version 3.3.6
 lilmissamy
03-06-2014, 1:22 AM
#24
You mean C:\Program Files\Lucasarts\SWKotOR2? The Yes :P On the other hand, I have the Game like so on my Desktop (Folder Setup) -SWKotOR2 Files --BackupOverride --KGSE (kse 3.3.3) --SkypePortable --SWKotOR2 (the actual game itself) then 2 shortcuts...  [Read More]
Posted in: Kotor Save Editor - Version 3.3.6
 lilmissamy
03-06-2014, 1:05 AM
#22
I guess I'm being illegal? I installed it to my PC with all the patches and tslrm 1.8.2 and packed the entire game folder 7z ultra comp sfx and ported it to my laptop so no registry entry there. (I mostly play it on my laptop and carry my mods on a u...  [Read More]
Posted in: I seem to have a rather unique KSE problem...
 lilmissamy
03-06-2014, 10:07 AM
#6
Which is why you check which ones you won't get on a specific playthrough. Like if you're going to make a consular-master. Go ahead give yourself Niman - Juyo - Shien - Makashi - Ataru because the masters will only teach you force forms. You just hav...  [Read More]
Posted in: I seem to have a rather unique KSE problem...
 lilmissamy
03-06-2014, 12:25 AM
#3
I know this glitch, has happened to me. Simply select all the powers you have AND ones you're going to add. (ctrl + click) Hit remove powers, then add powers. Finally commit changes, go into your game and you'll find all your powers and ones you adde...  [Read More]
Posted in: KSE and powers
 lilmissamy
03-06-2014, 1:12 AM
#3
Just peak here. http://www.lucasforums.com/showthread.php?t=206625 :3...  [Read More]
@KotorMacModder I think you're supposed to have a feat.2da It's where all the feats are loaded from I believe. Not sure what to say about the force powers though. Since that's all spells.2da And since you don't take a look at this. http://knightsoft...  [Read More]
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