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antoniojose

Latest Activity

Posted in: [Help] C.S.I. (Cyborg Sith Initiative) [KOTOR2]
 antoniojose
10-26-2012, 7:18 PM
#19
i've been getting a bunch of errors about the 2damemory function but yet the installer still seems to work. everything also seems to work in the game. please let me know what you think is wrong http://www.sendspace.com/file/udkit2...  [Read More]
Posted in: [Help] C.S.I. (Cyborg Sith Initiative) [KOTOR2]
 antoniojose
10-26-2012, 5:34 PM
#17
thanx, I really appreciate u sticking with me on this one, I'll give it a try asap. I just wanna mention that the 2da files have worked perfectly on my system even tho they have the _## at the end of the texture. I will admit that im starting from a...  [Read More]
Posted in: [Help] C.S.I. (Cyborg Sith Initiative) [KOTOR2]
 antoniojose
10-26-2012, 8:35 AM
#15
So I added all the new entries in the 2da files and got everything to work the way i wanted it to. Only thing is i can't get the TSLPatcher to work. I followed the instructions in the read mr file but it looks like it's not even installing anything....  [Read More]
Posted in: [Help] C.S.I. (Cyborg Sith Initiative) [KOTOR2]
 antoniojose
10-24-2012, 6:37 PM
#13
These are really good quality skins, but there's something odd about the color combinations. I couldn't really foresee sith using these. I see what u mean. i'd b more than happy to add any designs ppl have that would fit the darth bando torso model....  [Read More]
Posted in: [Help] C.S.I. (Cyborg Sith Initiative) [KOTOR2]
 antoniojose
10-24-2012, 6:33 PM
#12
Best way I can think of is to make separate entries in heads.2da for each of the heads and seperate entries in appearance.2da for each armour model, making sure that the correct heads are referenced in each new appearance entry. Then using disguise...  [Read More]
Posted in: [Help] C.S.I. (Cyborg Sith Initiative) [KOTOR2]
 antoniojose
10-23-2012, 10:58 PM
#8
those looks good :) i'd skin their hands and replace the whole HK line of bots :D how crazy is that? :P how would u go about doing that?...  [Read More]
Posted in: [Help] C.S.I. (Cyborg Sith Initiative) [KOTOR2]
 antoniojose
10-21-2012, 11:41 PM
#3
just to clarity, i know how to add items in the 2da file as well as creating the uti file for the robe. what i want is for the head and body to match up when i select the armor for my character instead of overwriting tga files everytime i wanna chang...  [Read More]
Posted in: [Help] C.S.I. (Cyborg Sith Initiative) [KOTOR2]
 antoniojose
10-21-2012, 11:34 PM
#2
heres another pic. yet again i had to go in and overwrite the tga files as well as tweak things in kotor tools :headbump http://i50.tinypic.com/35k4w1u.jpg...  [Read More]
C.S.I. (Cyborg Sith Initiative) http://i45.tinypic.com/2rc02g5.jpg Welcome to my Cyborg Sith Initiative (imagine that spoken in the voice of Darth Sidious) I guess it would be best to admit that this isnt an actual mod but a request for help in c...  [Read More]