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FarbrorGnur

Latest Threads

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Hey. I successfully made lamp as a map object, with textures and all working. Now, I follow the same procedure after modeling a guitar, and it seems fine until I export it as md3, where it messes itself up bigtime. For example, after importing to...  [Read More]
Posted in: The final texturing - run into a little bump
 FarbrorGnur
03-12-2012, 2:42 PM
#1
I hope it's okay I created a new thread for this, because it's no longer about getting the model into jk2, but about texturing. I textured my model while it was still in one piece, and it looks nice and seamless in 3DS max: https://photos-1.dropbox...  [Read More]
Posted in: Finished model in Gmax - want it in JK2.
 FarbrorGnur
01-08-2012, 4:00 PM
#1
Hello, I hope someone here's still active. The circumstances are: -I don't have 3DS Max or Softimage XSI (it's expensive). -I've finished my model, but I can't line it up to the bones and all since I have Gmax. -People make models all the time, I ju...  [Read More]
Posted in: Shader complicates amazing .efx file - help!
 FarbrorGnur
09-13-2011, 11:27 AM
#1
Hey! Ok, what I have done is that I've created a very nice .efx file, it looks just right in EffectsEd. It's small floating glowing white balls of light (SPRITES), and very many of them. I have a .tga file with an alpha channel, and a shader that m...  [Read More]
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