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Kovвnб Ẑeleznэ

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Posted in: Howto run script when entering combat
 Kovвnб Ẑeleznэ
09-21-2008, 2:17 PM
#2
As far as I can tell, In K2 there is an "OnAttacked" that is used in the scripts section of a UTC file. The script looks like the right one. You will probably need to redefine "k_def_attacked1". #include "k_inc_switch"...  [Read More]
Posted in: New Total storyline conversion
 Kovвnб Ẑeleznэ
09-10-2008, 9:19 PM
#4
PM Sent. :)...  [Read More]