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The Austrian

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Originally posted by TseTse meanwhile, i'd love to know how that code mentioned above tests out and what other codes folks have worked out. saber-power + jump pelase I tried setting it to 8673 = No heal, no mindtrick, no grip, no lightening, no d...  [Read More]
Originally posted by Raze Very nice job ManeFraim! (Geez, Id rather write MainFrame =P ) Btw, it's very easy to get the number .. just start up your windows calculator, choose scientific view, click on 'Bin' . Now look at the list of ManeFraim, an...  [Read More]
Originally posted by Darf I noticed that the client reports your force points to the server via the "forcepowers" cvar, perhaps there's a way to force this variable to be the same for every client that connects regardless of their config?...  [Read More]
Originally posted by Leo You know what is the number for Jump force only ? No. I wish I did. It seems to get disabled whichever bit I set. Have you had any luck?...  [Read More]
Actually, while this appears so its VERY hard to figure out what bit is which. Ugh. Best I can tell: 1- Heal 8- Push 32- Mind Trick 64- Grip 128- Lightning 256- Dark Rage 8192- Drain Unfortunately, many of the bits also seem to disable saber thro...  [Read More]
btt...  [Read More]
I have found that simply reducing force power rank via g_maxforcerank is insufficient for my server. I'd like to maintain all of the jumping powers, and permit push and pull, as well as all the saber skills (including throw) but the additional power...  [Read More]
Originally posted by Vertigon g_forcePowerDisable: Nothing is disabled if set to zero. All force powers are disabled if set to 32767. The number is the total of a bitfield with 15 bits, each bit representing a force power. Thanks very much- but I...  [Read More]