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Pikmin

Latest Threads

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Posted in: Possible .batch file possibilties.
 Pikmin
02-17-2009, 11:17 PM
#1
Well I was thinking, modders for the Jedi Knight games have used .batch files to have the game load resources from different locations than defaulted to. The best example of this is the Dark Forces mod for Jedi Academy. The mod uses the batch script...  [Read More]
Posted in: TSLCR: Call for Voice Actors.
 Pikmin
02-11-2009, 5:29 PM
#1
TSLCR is looking for 3 voice actors to record dialog for mute characters. The Characters in question are: *Lt. Yima - Middle Aged Woman *Czerka Officer - Male Officer *Republic Officer - Male Bridge Officer Post here if you are interested....  [Read More]
Posted in: How to... in Linux?
 Pikmin
11-26-2008, 8:46 AM
#1
What do I need to do to get KTool and the the rest of the KotOR modding suite running in Linux/Wine?...  [Read More]
Posted in: How to- Animation question...
 Pikmin
11-15-2008, 12:52 PM
#1
Is there a way to have an animation for Kreia where she is laying on the floor, hood down, and her be able to talk? If not, what could be used instead....  [Read More]
Posted in: The Fate of Bao-Dur K2
 Pikmin
10-29-2008, 11:01 AM
#1
The Fate of Bao-Dur – K2 Story Expansion Ok guys, you all know no one knows what happens to our favorite whispering Zabrak Jedi after you leave Dantoine the final time, and that Lt. Grenn says Bao-Dur is missing. So I now present the The Fate...  [Read More]
Posted in: My problem with it being an MMO
 Pikmin
10-24-2008, 4:50 PM
#1
the ONLY problem i have with K3 bing an mmo is that in 20-30 years I'll be able to come back and load up K1/TSL but the TOR servers will no longer be available. I hope that they'll eventually make a SP-RPG version. I wish they had decided to make a...  [Read More]
I've been working on a mod for K1 that allows you to take Bastilla onto Korriban AND take party members into the tomb of Naga Sadow. I need to test this but I don't have a save anywhere near Korriban, so if you would be interested in testing this. PM...  [Read More]
Posted in: Handmaiden appearence...
 Pikmin
09-01-2008, 3:19 PM
#1
I got permission from oldflash to use his Handmaiden model to make Brianna look different than her sisters. Thing is though, I'm not sure how actually do it. I want to make it so that the body models are still the same, but Brianna uses oldflash's he...  [Read More]
Posted in: 003ebo entrance scenes
 Pikmin
08-28-2008, 8:44 AM
#1
How can one fire a scene upon entering the Hawk, and have it fire the next scene properly?...  [Read More]
Posted in: Vrook's robe texture?
 Pikmin
08-26-2008, 12:26 PM
#1
What is the filename for Vrook's K1 robe texture?...  [Read More]
Posted in: Using an invisible speaker in convos?
 Pikmin
08-21-2008, 10:04 AM
#1
How can I use an invisible speaker in conversation like on Korriban, when you are talking to Kreia. I need to have holocron's talking without it making Kreia or Atris' lips move....  [Read More]
Posted in: Fighting during a dialog using script functions?
 Pikmin
08-18-2008, 8:07 AM
#1
First of all I have a plate of cookies for whoever pushed the easy button and fixed LF. Anyone, anyone at all? No one wants fresh wookie blood cookies? Ahh, well more for me. Anyway, I have this script and case 4 is supposed to have Atris and Kreia...  [Read More]
Posted in: Overriding module music?
 Pikmin
08-16-2008, 6:30 PM
#1
I have a music file(mus_atris) set to play in my new version of the "Atris' Corruption" scene. But it plays on top of the normal music that plays while in the module. Is there a way to keep the other music from playing in the onenter script...  [Read More]
Posted in: Atris animation file for robes?
 Pikmin
08-14-2008, 6:50 AM
#1
OK. Title is a little misleading, but I needed a modder to look at it. Is there a way to have Atris in her dark robes while using her normal head?...  [Read More]
Posted in: party remove scripting?
 Pikmin
08-13-2008, 7:38 PM
#1
What function can I use to remove NPCs from the active party but keep them in the module at the same location?...  [Read More]
Posted in: Spawn by tag?
 Pikmin
08-08-2008, 6:40 PM
#1
what function can i use to spawn and npc by tag?...  [Read More]
Posted in: Check global in script.
 Pikmin
03-28-2008, 10:28 AM
#1
What function can be used to check a global within a OnEnter script, and how can I make it so that if it returns that the global is 1 it applies the effect only the first time you enter the module not over and over?...  [Read More]
Posted in: Pros and Cons of TFU per System
 Pikmin
02-08-2008, 10:48 AM
#1
the following is a list of Pros and Cons for TFU for each system. As for me i'll be getting the Wii version. Wii Pros: 1: Steady 60FPS framrate. 2: Motion sensetive controls. 3: 5 exclusive levels. 4: Duel mode. 5: Easy combination of FP and LS at...  [Read More]
Posted in: Adding a new Master?
 Pikmin
02-06-2008, 9:56 PM
#1
I'm working on something and I need to add a new master to the holocouncil cutscene, I've written her dialog. But how do I add here to the scene? I would appreciate help on this. I want to put the new master next to kavar as seen in this screenie: h...  [Read More]
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