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Hando

Latest Threads

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Posted in: spells.2da ChangeEdit Help
 Hando
02-20-2008, 4:54 PM
#1
After playing around with a test force power I made, I decided to try to use the TSLPatcher to try to make it compatible with the other mods that take up spells.2da in my override folder. I can't quite understand how to get the row number to be the n...  [Read More]
Posted in: Doors
 Hando
11-12-2007, 5:52 PM
#1
I'm a little confused on how to make a custom door and implant it into a module. Can anyone help?...  [Read More]
Posted in: Help on when mod activates
 Hando
10-30-2007, 6:16 PM
#1
Is there a way to have a replacement of PMBBL01 that I put in my override folder to only become active after a certain point in the game, Example: After you get training on Dantooine?...  [Read More]
Posted in:  Jolee Head Reskin
 Hando
10-21-2007, 5:09 PM
#1
My first reskin, I thought I'd try to make Jolee's head look younger. Here's the download link to kotor2 filles download link: Here. (http://knightsoftheoldrepublic.filefront.com/file/Young_Jolee_Bindo_Head_Reskin;83831) http://i230.photobucket.com/...  [Read More]
Posted in: Where do I put voice files for Kotor1?
 Hando
10-10-2007, 1:47 AM
#1
Where do I put .wav voice files for Kotor1? In TSL there is a StreamVoice folder, but I'm confused for Kotor1....  [Read More]
Posted in: Kotor Tool Compile Script Problem
 Hando
09-13-2007, 10:23 PM
#1
When I try to compile my .css file for my recruit mod, It gives me an error: "Error: Unable to open input file "C:\Documents and Settings\Chris\Desktop\recruit_hando.css" Can anyone help?...  [Read More]
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