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Penguin Unit

Latest Activity

Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
10-03-2010, 8:14 PM
#41
((Are you guys waiting for me to post? It feels kind of dead in here.))...  [Read More]
Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
09-26-2010, 11:16 PM
#39
((Holy cow, Archon!)) The station rocked again, this time much harder. Debris from various objects attached to what used to be the ceiling came crashing down around everyone, smashing some and trapping others. Rolling out of the cantina as angry bl...  [Read More]
Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
09-22-2010, 9:22 PM
#36
((Anyone up for a little...destruction? Hehe...)) After the last assassin's cleanly severed head went rolling, the cantina was quiet, if only for a moment. "Well, then," Aravel said with finality. "That's over with." Chance dec...  [Read More]
Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
09-22-2010, 12:00 PM
#32
Swiftly ducking, Aravel avoided a swing at his neck and kicked the Sith assassin down to the ground with a mighty thrust of his leg. His still-armed opponent thrashed and struck at the Jedi all the way down, with the end result being his own dismembe...  [Read More]
Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
09-17-2010, 8:02 PM
#29
((Wait, Taak, your character is the cloaked guy? I meant for something...well...completely different. It's okay if you're cloaked and watching too, mind you, but it feels like I'm controlling you to just force your character to be the guy suddenly st...  [Read More]
Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
09-16-2010, 11:41 PM
#26
((Anyone care for some action?)) Aravel nodded in acknowledgment to the officer. "I'll go take a look. Please, though, don't let too many people know who I am if you can." Stooping to examine the bodies, he closed his eyes and attempted t...  [Read More]
Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
09-14-2010, 3:39 PM
#21
((Argh, sorry about disappearing for two days without warning. More on topic, once everyone's near enough, there will be...ehm...more trouble. Still, though, I don't have much to write about until I can get everyone closer together. Bear with me her...  [Read More]
Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
09-11-2010, 4:38 PM
#16
(how was this short post? Im a rp newb, and everyones gotta start somewhere:P) ((Apart from the time skip mentioned by FFWM, it'll do. Everyone's gotta start somewere, right? Just remember not to start every sentence with a character's name and do y...  [Read More]
Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
09-10-2010, 10:19 PM
#5
((I hope this doesn't tread over the rules too much. Jedi and Sith were said to be able to sense certain intents, though it's not really a full-blown mind-reading most of the time. He wouldn't know specifically what you're after.)) Was someone looki...  [Read More]
Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
09-10-2010, 7:44 PM
#3
((Shouldn't we roleplay in the past tense and not present? In other news, I'm going to wait for another reply or two before I make my next in-character post.))...  [Read More]
Posted in: SWKotOR: The Darkest Hour Cometh
 Penguin Unit
09-09-2010, 7:39 PM
#1
Focus...focus... Fwum...wum...wum...WUM... What was that? The lightsaber parts and accompanying crystal clattered loudly to the floor, further demolishing any remaining vestiges of attention. It's manipulator flew onto his feet and hugged the wall...  [Read More]
Chapter 2, now sporting an actual name! -Chapter 2- -The Revelation- The Hidden Planet drew nearer and nearer during the Ebon Hawk's rapid approach. As the Hawk descended and began to make it's way into the upper reaches of the thick atmosphere, h...  [Read More]
Thanks. I'm going to get moving on Chapter 2. Hopefully, if all goes well, it should be up by no later than Monday, and it could even be posted tonight if I go into overdrive. When it's finished, it should be longer than either of the previous chapt...  [Read More]
True, though its just what Obsidian had to do, and what BioWare was able to do for half the game. Both Revan and the Exile are refereed to as various things, all of them ambiguous as to name, even if a line specifically had to telling them your name....  [Read More]
You've made me interested. Defiantly want to see how this plays out. Thanks! It might be a bit tricky trying to get through a whole story arc without directly giving the Exile a name, though...:ohdear:...  [Read More]
Updated the prologue. Here's the actual first chapter (I couldn't think of a decent way to work in a firefight, explosions, or something else actiony. Bear with me, that will come in Chapter 2.) -Chapter 1- -Somewhere in the Unknown Regions- "...  [Read More]
This isn't dead, whoever is reading this. I'm just kind of busy (I'm trying to divide my time between not losing my sanity, a novel project I'm working on, and a little sliver of my time for this). As unwise as it may be, I really want to do this alo...  [Read More]
Check out the companion roleplay here: KotOR: The Darkest Hour Cometh (http://www.lucasforums.com/showthread.php?t=205344) A little introduction for my multi-part fanfiction. It's mostly unnecessary philosophical garbage. Feel free to skip it; it's...  [Read More]
Posted in: I thought of something...
 Penguin Unit
08-22-2008, 4:06 PM
#7
GTK Radiant is crude software. You'll get a much better result by just doing it all in the modeling software. It'll just take longer to do it in GTK Radiant and ultimately look worse for the effort. I was thinking more along the lines of making an o...  [Read More]
Posted in: I thought of something...
 Penguin Unit
08-22-2008, 1:58 PM
#1
As some of you may know, JKA can be modded with a number of programs. The mapping one is GTK Radiant. Milkshape has many importers and exporters for various file types. One of the importers is capable of importing a Quake 3 .map file, which JKA uses...  [Read More]
Posted in: Importing MDL models into Gmax?
 Penguin Unit
06-30-2007, 12:30 AM
#5
Nothing is appearing, though. It does it now, but it blinks for a second at and goes back to the little toolbar-thingy on the side, but nothing shows up in Gmax....  [Read More]
Posted in: Importing MDL models into Gmax?
 Penguin Unit
06-29-2007, 11:08 PM
#3
I keep getting an undecompiled MDL file error. Help? EDIT: If I use the console, no matter what I do, I get: -- Type error: Call needs function or class, got: undefined Even though I do what it's telling me....  [Read More]
Posted in: Importing MDL models into Gmax?
 Penguin Unit
06-29-2007, 7:39 PM
#1
Hi, After a lot of searching I couldn't find what I needed. I need to find an importer for Gmax to import MDL files, so I can manipulate them in it. How am I to do this? I thought MDLOps would do the trick, but it didn't seem to work, so... What do...  [Read More]
Posted in: WIP: Storyline/Conversion Mod
 Penguin Unit
06-19-2007, 5:46 PM
#4
Good luck, and be sure to read Pavlos' post-mortem on the M4-78 team, as well as Gsccc's new storyling tutorial ;) Heh, that's what got me started on this. I'm still open to position offers....  [Read More]
Posted in: Spawning an NPC
 Penguin Unit
06-18-2007, 11:02 PM
#8
Yeah, that worked. Thanks....  [Read More]