Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Oldschool

Latest Posts

Page: 1 of 1
Posted in: Favourite Land Strategies?
 Oldschool
09-28-2007, 10:22 AM
#11
Kool strats! I think the enemy uses this strategy. I hate when the AI is the emps, they like to use those artillery units, ALOT. Because of this, I can NEVER use infantry first. So i just use snow speeders to counter them. Works great. Or when the AI...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 Oldschool
09-01-2007, 10:56 PM
#149
firstly, web rider, try recreating the map first. then do not test in game. instead start the game regularly. then look at your map in the game. secondly, zeduce, you will have to change the AI for that. in the AI folder in Source.[if you do put it w...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 Oldschool
09-01-2007, 10:21 PM
#148
sometimes like when you make duplicate heroes or something an exception occurs. this is because the code got buggy. it happens sometimes ... as for animation, tracks, and decal buttons probably won't ever be enabled. probably because petroglyph fears...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 Oldschool
09-01-2007, 10:06 PM
#147
the_eradicator, in order to create a tutorial you'll need to create lua files then with them their corresponding campaigns to be able to play them. hope this helps......  [Read More]
Posted in: Map Editor Tips, hints, questions here
 Oldschool
09-01-2007, 10:03 PM
#146
windu ganster, try downloading it again and make sure eaw is installed. if that doesn't work then make sure have the patch(s) for the game extracted. hope this helps.....  [Read More]
Posted in: Map Editor Tips, hints, questions here
 Oldschool
09-01-2007, 9:58 PM
#145
Holy_Mynock!!!, are you sure that fow isn't currently enabled? if not i don't know why they aren't. try groundbuildablesskirmish.xml and specialstructures.xml and make sure those structures your talking about have the <Is_Visible_On_Radar>Yes&l...  [Read More]
Posted in: Home One vs The Accuser
 Oldschool
09-28-2007, 11:55 AM
#9
I Dunno. It's like what Valter said, It depends on the what player is controlling the ship. If it was the Accuser I would use the proton beam to take out the shield gen and knock out the shields in one blow. then i could take care of the rest of the...  [Read More]
Posted in: sugestions
 Oldschool
09-28-2007, 9:58 AM
#6
kinda late but, i think moncal COULD beat ISD. however it's not because it lacks shield hardpoints. that's why the ISD HAS fighter and bomber squadrons. This balances them and give a slightly different stategy between the rebels and empire. Do you at...  [Read More]
Posted in: What moves do you want to be able to pull off?
 Oldschool
09-28-2007, 11:10 AM
#38
Interesting. I'll get to work on this. I will try to make some of this happen. Thanks for the input, sorry for the late feedback. Been busy with a couple of things. And MikeNl, your'e an inspiration.. :)...  [Read More]
Page: 1 of 1