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About the Ebon Hawk Retex: KOR-Ehok and PER_EH1 and MAL_EBO_Main2 seem to be plain wall texture tiles (reminding a little of Tron). By this, in every module, as well when you look outwise a window on the Ebon Hawk, the ship looks downright silly. Y... [Read More]
Hi, this is Darth Shan. I am currently replaying TSL, especially to have a look at your new textures. Here is my detailed opinion for every package. But first of all: This mod is awesome, it's a great job and a great achievement. Very well done and... [Read More]
Dear EnderWiggin, I'll try to answer your questions. 1) With "n_quarren.utc" there is the problem that the program does not only look for the tag of the file, but for the NAME of the file as well, i.e. if you use a file "n_quarren002&q... [Read More]
Removing the file will let you continue with the Nar Shadaa main quest, and so yes, it will fix that issue :) OK, I got your point, sorry. But it may be worth to say, that there is no "quarrenend.utc" in the mod, and that "n_quarren00... [Read More]
If this mod gets patched with the fixes Darth Shan mentioned, it'll become a permanant residant in my Ovverride folder. Though I ought to stress again that this mod really needs to be made USM-compatible, given the large number of people who use it.... [Read More]
^Just remove 'quarrend.utc' from your override, and that should fix the issue :) I am afraid, this will *not* fix the issue. The file in question is n_quarren002.utc overwriting Visquis on Nar Shadaa and Qimtiq on Onderon. If this file is deleted, t... [Read More]