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Gavroche

Latest Threads

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Posted in: Jedi Knight: Jedi Academy
 Gavroche
06-11-2008, 12:06 PM
#1
Welcome to the best place in the Galaxy to discuss non LucasArts games Well, I know that may not be the best place, but I wanted to have the opinion of the RPG-used players here on SWK.com, who should feel things the same way as I. Basically, I'm wo...  [Read More]
Yep again, I'm taking a look at .utc files of NPCs (mostly bosses) and I wonder how class and level affect their stats. So I have a few precise questions about to understand precisely how mechanics work with these files: For all those questions, I'l...  [Read More]
Posted in: Creating a new stunbaton: FX problem
 Gavroche
11-02-2007, 6:39 AM
#1
Yep modders, I've a question which I think will be quickly answered as it's something quite simple. I'm trying to make a new stun baton (w_melee_60.uti), with it's own skin (w_Stunbaton_060.tga). Of course, I have to create a .mdl, to edit it with H...  [Read More]
Posted in: Adding damages bonus... To gloves?
 Gavroche
10-29-2007, 11:58 AM
#1
Oн there, I had a modding question : If I mod a glove/forearm device/belt/[anything else than weapons] to give damages bonuses (+1D12 Fire, for example) or "if-touched" properties (like "If creature touched : Stun DD14), does it actu...  [Read More]
Posted in: Mass DLG/UTI/UTC/MOD Language Converter
 Gavroche
10-06-2007, 12:57 PM
#1
I'm unsure whether this thread should go in Modding request or in Modding tools. Whatever. I cannot make such request without thanking tk102 first for his great Language Converter. Most of you guys don't know the pain of downloading some Mod like th...  [Read More]
Posted in: Editing Bastila's weapons on the Star Forge
 Gavroche
04-22-2007, 12:58 PM
#1
Yep there, I have no savegame near that point so I'd like to have your opinion. Let's say I want Bastila to wield two sabers when you fight her on the Star Forge. Not complicated. KotOR Tool>RIMs>[...]>sta_bastila.utc>Inventory... The t...  [Read More]
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