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sigsgev

Latest Activity

Posted in: Dialog question -- copy/paste between .dlg files?
 sigsgev
08-26-2006, 1:09 PM
#4
Thanks :)...  [Read More]
Posted in: Dialog question -- copy/paste between .dlg files?
 sigsgev
08-26-2006, 4:21 AM
#1
Hi all I was wondering if there's any tool that allows copy/paste of dialog nodes between DLG files. If there's a way right under my nose that I am missing, please consider this a noob question :). Thanks...  [Read More]
Posted in: GUI modifications
 sigsgev
08-17-2006, 10:04 AM
#3
I tried (no success yet) changing how medpacks and stimulants work. It's annoying to click the party member portrait each time you want to apply a medical item to the PC. Is that too hardcoded ? Thanks....  [Read More]
Posted in: Keymap.2da
 sigsgev
07-31-2006, 4:17 AM
#3
Thanks. It seems you're right. Changing the "disabled" column to 0 brings the key into the configuration screen, but it's no use, the key doesn't do anything in the game and it cannot be changed. I was wondering if on the PC version, besi...  [Read More]
Posted in: Keymap.2da
 sigsgev
07-27-2006, 6:50 AM
#1
Hi, A quick question regarding the keymap.2da file. Does anyone know if/how certain additional keys (marked with disabled in the file) might be activated ? Changing the "disabled" field from 1 to 0 doesn't do anything in the game. Thanks...  [Read More]