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Meeshman

Latest Activity

Posted in:  Zabrak PMHC01
 Meeshman
06-22-2007, 10:23 PM
#1
http://knightsoftheoldrepublic.filefront.com/file/Meeshmans_Zabrak_PMHC01_Head;80250 Thanks to Shem and Kha!...  [Read More]
Posted in: Zabrak PMHC01
 Meeshman
06-17-2007, 1:05 PM
#15
In response to your second point, it automatically checked them all and I just hit ok. What is it that I should be doing? BTW I have changed nothing on the UV map and it is not neccessary to. EDIT: Yes, I fixed it, i only eddited the head mesh but I...  [Read More]
Posted in: Zabrak PMHC01
 Meeshman
06-16-2007, 10:59 PM
#12
So thanks to kha I got Taina's Replacer and there some good new and bad news: His head is no smooth with no seams The animations work correctly but his ear and scar on the right are missing and...well see the pictures. I would really appreciated some...  [Read More]
Posted in: Zabrak PMHC01
 Meeshman
06-16-2007, 12:27 PM
#11
Yeah I'm using MDLops, thanks for the info! I'll recompile with taina's replacer and see how it goes! EDIT: Can someone please provide me with a link to Taina's Replacer, because I can't find one and without it this will never be released!...  [Read More]
Posted in: Zabrak PMHC01
 Meeshman
06-15-2007, 3:09 PM
#6
http://img171.imageshack.us/img171/9973/untitled5copygg8.jpg (http://imageshack.us) I got it ingame, but the head is not completely attatched for some reason! Hopefully the giant seem is a texture problem and not the model. Soz for the non existant a...  [Read More]
Posted in: Zabrak PMHC01
 Meeshman
06-07-2007, 6:52 PM
#1
I read http://www.lucasforums.com/showthread.php?s=&threadid=143293 and then eddited PMHC01 to lookn like a zabrak. The tut says don't cut or slice and don't change the number of verts, so this is probably the best I can get it. The skin looks l...  [Read More]
Posted in: Image resolution.
 Meeshman
06-07-2007, 4:09 PM
#4
Thanks for your help, but I have a completely unrelated question now, but I don't want to make a new thread, so where can i find bastilla's model in kotor tool, its not in the party.bif?...  [Read More]
Posted in: Image resolution.
 Meeshman
06-06-2007, 4:32 PM
#1
If I reskin carth, or any character, but I make the skin 512*512 instead of 256*256, will it work ingame? Thanks for your help (i'm not at home so I can't check). also, which of the two carth head skins does carth use?...  [Read More]
Posted in: PMHC01 Berun Modrul.
 Meeshman
08-31-2006, 10:35 PM
#6
I have seen loads of K1 to TSL conversions, what's the difference wih this? And it's not like I didn't give them credit. In the readme I don't pass this off as my own. I think a better way to deal with this woul be if I get any complaints from obsid...  [Read More]
Posted in: PMHC01 Berun Modrul.
 Meeshman
08-31-2006, 5:59 PM
#1
link snipped - read the forum rules - Darth333 I reskinned PMHC01 to use Berun Modrul's texture from TSL. It has full darkside transistions....  [Read More]
Posted in: Transparent?
 Meeshman
08-30-2006, 2:56 PM
#11
Yeah, but the appearance 2da specifies which .txi to use....  [Read More]
Posted in: Transparent?
 Meeshman
08-30-2006, 10:57 AM
#8
Certain models make an object transparent, others give it a shader eg cm baremetal. You will need to edit the appearance.2da to change it from e.g CMbaremetal to DEFAULT. I think this is right, but I might come back later and elaborate....  [Read More]
Posted in:  Qui-gon Jin PMHC04 & Canderous reskin.
 Meeshman
08-27-2006, 11:36 AM
#5
If you look at the original, the shirt is flar black, no texture, or lighting, etc. And the leather jacket is a dark brown, that is far more shiny....  [Read More]
Posted in:  Qui-gon Jin PMHC04 & Canderous reskin.
 Meeshman
08-26-2006, 2:24 PM
#1
Qui-gon Jin: http://knightsoftheoldrepublic.filefront.com/file/Meeshmans_Quigon_Jinn;68423 Screens: http://knightsoftheoldrepublic.filefront.com/screenshots/File/68423/1 Canderous reskin:http://knightsoftheoldrepublic.filefront.com/file/Meeshmans_C...  [Read More]
Posted in: Planet Creation Turorial Request.
 Meeshman
08-24-2006, 8:44 PM
#3
Thanks, but none of those is what I was asking, I was asking a tutorial on how to make a whole new planet...  [Read More]
Posted in: Planet Creation Turorial Request.
 Meeshman
08-24-2006, 5:57 PM
#1
I know a couple of people here, but mainly Redhawke and his phenomenal Ord Madell, have created entire planets, with quests, dialogue, npc, vendors etc. I would really like to try and make a planet myself, but I am just a lowly skinner, and have no k...  [Read More]
Posted in:  Movie Music Mod
 Meeshman
08-24-2006, 8:42 PM
#4
Swet, I always loved Kotor 1 music, but not so much kotor 2. A Kotor 1 version would be great too....  [Read More]
Posted in:  New PMHC01 Skin.
 Meeshman
08-15-2006, 4:34 PM
#4
Maybe if I do a v.2, but the problem is it will be hard because of the seems in the uvmap....  [Read More]
Posted in:  New PMHC01 Skin.
 Meeshman
08-15-2006, 2:02 PM
#1
I did this for all the darkside players out there, and its sought of inspired by Darth Bandon, Darth Maul and all the other evil baldies out there. In my opinion, the lightside doesn't look to good, but I love the darkside transistion. http://knigh...  [Read More]
Posted in:  New Jedi Robe reskin (KotOR I)
 Meeshman
08-11-2006, 7:30 PM
#1
I hated the red jedi robe skin for kotor, so I reskinned it. Minor edits, but it was created for personal use. http://knightsoftheoldrepublic.filefront.com/file/Jedi_Robe_Skin;67557...  [Read More]