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Pvt. Parts

Latest Posts

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Posted in: Battlefront 2 Custom Map crash at end of loading
 Pvt. Parts
04-08-2006, 12:48 PM
#7
Well im not sure what that means, please explain, but i did solve the map size another way: the terrain can only be resized on equal units, so you can use a scaled unit up to like 512x512. I have basically scratched the previous map, although I sa...  [Read More]
thanks. ill head there now. but if you have the time try to explain im not that retarded....  [Read More]
can you help explain how to edit the memorypools and stuff according to your vehicles? like this is my first map ive ever attempted really on any engine, and im new to scripting also. like you need to have clearwalkers and then setmemorypool ("...  [Read More]
Posted in: Battlefront 2 Custom Map crash at end of loading
 Pvt. Parts
03-29-2006, 10:54 PM
#1
Hey guys. Im rather new here, so just wanted to say hey before I get to the body of my post. I am working on what will eventually (if i can get the proper models and stuff) end up as a massive map series containing battles ranging from the start of...  [Read More]
Posted in: Test it out: Geonosis: Spire (Lots of bugs)
 Pvt. Parts
04-02-2006, 11:25 AM
#21
my apologies.!...  [Read More]
Posted in: Test it out: Geonosis: Spire (Lots of bugs)
 Pvt. Parts
04-01-2006, 8:05 PM
#19
Looking good. can i ask you some questions as i as well am working on a Geonosis map? 1) How do you get lighting to work? I can get it fine in Zero Edit, but the game is still reallyyy dark ingame. 2) How do you change the sky? Once again I can...  [Read More]
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