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Starfighter08

Latest Posts

Page: 1 of 1
Posted in:  USM Released!!!
 Starfighter08
12-17-2005, 6:07 PM
#211
I'm half-way through Nar Shaddaa in my first USM game and Bao-Dur and Atton are Jedi. Now I wonder how/when they create their own sabers. I had some trouble understanding the relevant part of the readme: "Additionally after the LS quest is com...  [Read More]
Posted in:  USM Released!!!
 Starfighter08
12-14-2005, 4:54 PM
#209
No, but if you have those items that were changed in your inventory then you will have to reload them. The simplest solution would be to use the work bench to break the items down and then save and use KSE to re-add the items into your inventory, or...  [Read More]
Posted in:  USM Released!!!
 Starfighter08
12-14-2005, 11:21 AM
#207
In the baseitems.2da for jedi robes the lines 104 & 105 are new lines for Prime's jedi armour, the Bandon and Kenobi style, in the USM these same lines are used for saber cystals and an armour from the [TSL]Segan_Wyndh_Armor_v2.0. So since the je...  [Read More]
Posted in:  USM Released!!!
 Starfighter08
12-14-2005, 9:28 AM
#205
First you need Kotor Tool installed and then check this thread for instructions. How to install mods? (http://www.lucasforums.com/showthread.php?t=143422) I managed to install KT and even compared the lines regarding robes and armor in baseitems.2d...  [Read More]
Posted in:  USM Released!!!
 Starfighter08
12-13-2005, 11:21 AM
#203
This is probably a n00b question but anyway: How do I "merge" the baseitem.2da file of this mod http://www.pcgamemods.com/mod/11687.html with that of USM? The jedi robes of that mod look really good and I'd like to use them with the new lig...  [Read More]
Posted in:  USM Released!!!
 Starfighter08
11-24-2005, 7:13 AM
#179
^^^ Did you cheat at all? And do you have a savegame before entering the entertainment module. PM me if you do. PM sent. No, I didn't cheat, I never do....  [Read More]
Posted in:  USM Released!!!
 Starfighter08
11-23-2005, 9:25 AM
#177
I've had something weird happening to me using the USM. It's on the Citadel Station after being released from housearrest (or whatever it's called in English). When I got my stuff back from the lockers, I saw that I got Bao Dur's sword too. It seems...  [Read More]
Posted in:  USM Released!!!
 Starfighter08
11-21-2005, 9:10 AM
#174
Other question. What jedi robes mod is compatible with the USM? I tried to get the info from the readme but I didn't really understand it....  [Read More]
Posted in:  USM Released!!!
 Starfighter08
11-20-2005, 5:22 AM
#173
Once you placed all the converted mod files into your games override, they won't instantly change in your savegame. See once you pick up an item or load a level it saves all the information to your savegame, so when you edit items they will not chang...  [Read More]
Posted in:  USM Released!!!
 Starfighter08
11-19-2005, 11:20 AM
#170
Starfighter08, you might want to check out the Tools Page (http://www.starwarsknights.com/tools.php) and download the DLG/UTI/UTC Language Converter 0.5, I believe this program can help you with that. ;) I hope this helps! :D The dialog now works,...  [Read More]
Posted in:  USM Released!!!
 Starfighter08
11-18-2005, 5:19 PM
#167
OK, here's my issue. I'm using USM, and Bao-Dur is ONLY giving me the lightsaber construction/nevermind dialog option, preventing me from having any other conversation with him. I've reinstalled USM, and I just installed the Dialogue Update off the...  [Read More]
Posted in: DLG/UTI/UTC/MOD Language Converter v1.0
 Starfighter08
11-19-2005, 5:38 AM
#37
Sorry to bother you guys with the same question again but despite trying for over an hour and reading Fred's link (I know DOS, you see I'm not exactly a teen anymore ;) ), I still didn't manage the the "bulk" mode. I copied the dlgconv.ex...  [Read More]
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