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J3d1W4rr10r

Latest Posts

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Posted in:  Movie Saber Mod
 J3d1W4rr10r
11-05-2005, 10:01 AM
#18
so when exactly are you planning to release the mod for K1? i love the concept and all those sabers sound AWESOME. There is no set date, if I had to absoultely guess it would prolly somewhere around January 1st as I'm taking a brief break from kotor...  [Read More]
Posted in:  Movie Saber Mod
 J3d1W4rr10r
11-02-2005, 10:45 PM
#16
Because there is already a thread about PCGameMods (http://64.20.36.211/showthread.php?t=153988) in Ahto toward the bottom of page 1, so it was likely closed as a duplicate thread would be. ;) You would be better off PM-ing T7nowhere as he is an adm...  [Read More]
Posted in:  Movie Saber Mod
 J3d1W4rr10r
11-02-2005, 9:26 PM
#14
Sorry it took so long :D but I finally downloaded it and it works... GREAT! Great man, glad your enjoying it thats why I made it :) could i possible take the models and mount them into kotor I over previous sabers? if its not possible i guess i can...  [Read More]
Posted in:  Movie Saber Mod
 J3d1W4rr10r
11-02-2005, 1:53 AM
#10
I saw them in the original thread, but they weren't like ingame or nothing, so I figured that you should take some that were ingame... Why's that? It's not like they are any different..lol If thats gonna make or break wether you download it, sorry t...  [Read More]
Posted in:  Movie Saber Mod
 J3d1W4rr10r
11-02-2005, 1:41 AM
#7
You should post some scrrenies that would be awesome :D I posted one in the original thread, kotor takes some crappy screenshots or I probably would. ;)...  [Read More]
Posted in:  Movie Saber Mod
 J3d1W4rr10r
11-02-2005, 1:24 AM
#5
Ah luv joo! :3heart: These are most excellent indeed, my dl is only at 34% but I am so psyced about it! :D Great Man, intrested to see what you guys think of them...:D Wait.Can you use this mod for KOTOR1, and TSL? If it is only for TSL, could you...  [Read More]
Posted in:  Movie Saber Mod
 J3d1W4rr10r
11-01-2005, 7:18 PM
#1
--------------- Movie Saber Mod --------------- by J3d1W4rr10R http://home.comcast/~J3d1W4rr10r/index.html Author's Rant: --------------- Well the bad news is that these are High(er) poly than say those of the USM but this was done purposely as d...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 J3d1W4rr10r
11-05-2005, 11:13 AM
#81
The problem was, the damn thing just didn't want to export anything and I assumed the sanity error would be the cause... I tried it again now (and again and again...) and it somehow worked. (Must be magic or kismet.) The blade came right out of the e...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 J3d1W4rr10r
11-05-2005, 7:31 AM
#79
xform resetting accomplished, yup. And the criticized vertices shall not be welded together anyway. I asked this before too and nobody said anything so I assume its normal, I released my hilt pack with all my sabers doing this and I haven't seen no...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
11-05-2005, 10:09 AM
#134
What steps do I have to do, when I just want to replace a lightsaber and not create a new one? Just have it be the same name as the one your trying to replace, IE you extract w_lghtsbr_009 and put it in your override folder, it will override the ori...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
11-05-2005, 6:33 AM
#132
Uuuugh I don't have any games to play, I must do this! If only there were a new updated set of instructions for making a lightsaber...I don't really know what to do anymore. If you send it over like I said, I can find out what you did wrong just by...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
11-02-2005, 1:27 AM
#121
Clone L68362, If it's too much, then try something simpler and work your way up. I posted the link to the item editing tutorial a few days ago (ok, maybe it was closer to a week). Start out changing a few properties and then see where things take yo...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-30-2005, 12:04 AM
#118
I can't do it, I give up. Too many mess ups, I even started over but I screwed everything up so bad I just have no idea what to do. I don't even feel like playing the game anymore. Sorry I wasted your time man. Don't quit, just take a break try agai...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 11:26 PM
#116
*Laughs* This is pitiful, I'm never gonna get this :o ...since I'm using orange, what would happen if I save that blue lightsaber image? Its not a image, its a basically a text file with commands in it all you have to do is rename the same as your b...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 11:15 PM
#114
No problem man, I enjoy helping :) http://home.comcast.net/~j3d1w4rr10r/w_lsabreblue01.txi <--right click this and save it, rename the w_lsabreblue01 part to whatever your tga file is, leave the .txi in there though ;) and you should be ready to...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 11:01 PM
#112
thats the TXI file, go back to when you extracted the blade color, double click it and it should open a preview window and you should see a little check box that says export to .txi do that and your done ;)...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 9:49 PM
#110
Ok, I did that with the saber and the crystal, but something weird happened. The saber crystal file didn't change to u_l_coloxx when I extracted it, it's still named g1_w_sbrcrstl44 (I'm using 44). Shoulda mentioned that back when I was extracting fi...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 9:35 PM
#108
What the...? That looks like KT item editor stead of GFF editor... Thats what I use, Its the tool of champions..LOL go to file>open GFF file ;) It's alot easier, I found the GFF tool really confusing also. It's hard to know what your using from h...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 9:21 PM
#106
http://www.starwarsknights.com/HL_Tutorials/images/mav_resref.jpg You want to edit: Template ResRef, Tag, and Model Variation to reflect your number don't pay attention to the name on that pic, just change the number from say "07" to what...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 8:50 PM
#104
No, what I said was there's no default .txi file to export. :D What that check box will do is automatically create a .txi for you so that you do not have to manually create one (like you did when I wrote this). Well ya :) I was just saying he doesn...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 8:26 PM
#102
Start reading Achilles tut and following from top to bottom ;) make a back up of your folder just in case you mess up on the first run through..Trial and Error works wonders :) If you have any problems, post and we'll see what we can do to get you go...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 7:49 PM
#100
So I need to change all the numbers to 99 or something higher than 20 right? And extensions? Huh? Modding for the first time is so confusing.... .uti, .tga, .txt, .txi are examples of extensions you didn't inlcude them in the files you extracted up...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 7:40 PM
#98
Ok I bet I don't have everything I need extracted. Let me list the files I extrcted so far, so someone can help me with this. g1_w_lghtsbr01 (I want my saber to be orange so all this stuff is probably orange BTW) g1_w_sbrcrstl20 iw_lghtsbr_007 iw_sb...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 7:16 PM
#96
Ok I extracted everyithing I think I need, so when I opened the GFF editor and the sabercrystal file, there wasn't anything I could do. All there was was a drop down thing called "type." For the TXI, Achilles said there is no way to export...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 J3d1W4rr10r
10-29-2005, 7:07 PM
#94
For the txi file? There is no default txi file to extract, so you have to make one. Thanks to modern technology you can get around this by using the game's default tga file. No I was talking about the original w_lsabre<color>01.tga the .tga it...  [Read More]
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