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Zendjir

Latest Posts

Page: 7 of 8
Posted in: Forum problems
 Zendjir
05-14-2002, 11:53 AM
#1
I have been having problems with the forum recently. Today I have not been able to log on for about 6-7 hours. Is it just me, or?...  [Read More]
Posted in: city?...or town?
 Zendjir
05-14-2002, 12:24 PM
#13
Too bad for wraith....he has been getting his fingers numb for nothing. Do you guys think that, when you hit a certain number of occupants, the empire will install a garrison in the town/city? And how about quests, will all the quests available in...  [Read More]
Posted in: The Associates
 Zendjir
05-14-2002, 11:47 AM
#32
Wha, sorry for the late reply, I'm having Forum problems. I want to be a trader in the PA, I'll transport the goods from (for example) Rommels factory to ascari's shops. On top of that, I will be busy to find new markets for the goods that I trade....  [Read More]
Posted in: allys
 Zendjir
05-14-2002, 12:10 PM
#14
Useless that post was, yes, hmmmm, but maybe it fulfilled some unseen purpose, who knows? The ways of the force are not always clear. Well, let's get back to the topic: If we could own NPC's what kind of NPC's would you want to have then? I would w...  [Read More]
Posted in: allys
 Zendjir
05-13-2002, 8:00 PM
#12
yeah...it is....  [Read More]
Posted in: allys
 Zendjir
05-13-2002, 7:53 PM
#10
How about nitro-thrusters? We dont need to fight 'em....we just run.... Oh looookie! :D an ambush...*pushes button SWOOOSH! But seriously: I think travelling in a convoy would perhaps be a good idea, if it's possible. Oh and my e-mail is hielkeb...  [Read More]
Posted in: allys
 Zendjir
05-13-2002, 7:19 PM
#8
Ik kom uit Stiens, in friesland, vlakbij leeuwarden (vlakbij Ascari dus)....  [Read More]
Posted in: allys
 Zendjir
05-13-2002, 4:56 AM
#6
Ya, we will have some NPC's to control, perhaps a protocol droid to accompany you and some NPC's in various shops. But I don't think we can control an imperial strike force, or the likes of that....  [Read More]
Posted in: allys
 Zendjir
05-12-2002, 1:56 PM
#3
I hope that they included some hireable NPC's to protect my cargo ship, or my cargo speeder. What I actually would like to see is that it would be possible to 'own' hunderds of NPC, all doing their tasks for you; guarding, selling goods, mining, etc....  [Read More]
Posted in: medichloreansazsasdf
 Zendjir
05-11-2002, 6:28 PM
#4
The devs probably wont control the jedi population, the following factors will: 1. It's really hard to become a jedi. You must first find a master/ holocron/ jedi bookthingy to learn you the required skills. And those will probably not be found arou...  [Read More]
Posted in: Jedi apprenticeship?
 Zendjir
05-12-2002, 2:17 PM
#21
:vadar: Dad? Nooooooo it can't be true! Player: Search your feelings, you know it to be true! :vadar: Noooooooooo nooooooooOO! My offspring are popping up all over the galaxy! I wasn't a rabbit :max: when me and :amidala: exchanged fluids! Player:...  [Read More]
Posted in: Jedi apprenticeship?
 Zendjir
05-12-2002, 1:43 PM
#19
No man, just turn around and say: .............It wasn't me.......................  [Read More]
Posted in: Jedi apprenticeship?
 Zendjir
05-12-2002, 5:42 AM
#15
Yep, they said that allright. I think being a dark jedi will bring you into contact will all kinds of evil people (NPC and Players) who are in the game just for their own good. Well, and you being a dark jedi and all can be a big threat for their pos...  [Read More]
Posted in: Jedi apprenticeship?
 Zendjir
05-11-2002, 6:35 PM
#9
Because the timeset is the period just after the battle of yavin, luke is nothing more than an apprentice, you cant possibly learn anything from him IMO. I think training of a jedi will come in more subtle ways. Like special points of interests, jed...  [Read More]
Posted in: Combat
 Zendjir
05-11-2002, 6:20 PM
#7
No, it isnt real time, it's turn based. But I think thats not really a problem, I liked the turn based system in Fallout 2, gives you more control over your actions. You can really role-play a character's style this way (ie. A very agressive wookie,...  [Read More]
Posted in: Space addition
 Zendjir
05-13-2002, 7:58 PM
#21
Lets continue our conversation with e-mail (i do have MSN, but never use it ;) ) Oh my gender is Male, just like the other 99% of the gaming community....  [Read More]
Posted in: Space addition
 Zendjir
05-13-2002, 7:40 PM
#19
Well, ''Sybs'' or ''De wereld'' are kinda cool....or we can just hang out at someones place and drink beer and play SWG! ....It's actually really funny; a international forum with like 300 (I'm probably wrong, I know) active users where at least 3 o...  [Read More]
Posted in: Space addition
 Zendjir
05-11-2002, 9:34 AM
#7
You can probably own a naboo starfighter becuz there are alot of old models that are still in use, they are just not produced anymore (just like oldtimers with cars). It'll probably be rusty, and rare, and alot depends ons SW episode II; what happen...  [Read More]
Posted in: Here we go...
 Zendjir
05-12-2002, 10:02 AM
#18
Yep, we will call it The V.O.C....  [Read More]
Posted in: Here we go...
 Zendjir
05-12-2002, 5:34 AM
#16
Geez, will all dutch be traders? I'm gonna be one too. Oh, and put me on the list, I will trade your bantha poodoo for you. (Hell, someones gotta do it right? RIGHT?)....  [Read More]
Posted in: classes
 Zendjir
05-11-2002, 9:58 AM
#21
Blocking, and all other jedi abilitys will probably be skills. In the combat system, I think blocking will work the same as the other offensive/ defensive skills. You line up a set of actions with the action-'cards' that you have (i.e. blocking). So...  [Read More]
Posted in: a possible glitch?
 Zendjir
05-12-2002, 5:25 AM
#25
.....not killing people is not protecting people. Vader was bad, bad to the bone....But every1 has a spark of good in them, becuz there cant be evil when there is no good. (getting a bit carried away here)...  [Read More]
Posted in: Official Unofficial Naboo campaign [Read all]
 Zendjir
12-20-2001, 3:32 AM
#127
I suggest we post the current idea on the main page and do a poll. I dont agree with stan, just pushing the scenario down everybody's throat to avoid discussion is a bad idea. Remember, we are making a scenario for the community, what if we found o...  [Read More]
Posted in: Official Unofficial Naboo campaign [Read all]
 Zendjir
12-19-2001, 3:15 AM
#119
Yeah, that's a good idea for mission one, it gives it more of a reason. Let's wait for more replies before we consider this the final story. At that time we should have some people ready that can create the scenario. We can also make a poll, on the...  [Read More]
Posted in: Official Unofficial Naboo campaign [Read all]
 Zendjir
12-17-2001, 7:13 AM
#117
Well, that sounds mighty fine :) But we should go into more detail for each mission and the total campaign before anyone starts working on it. here's my idea (continued from comravens idea): 1. First contact with gungans The colonists land on nab...  [Read More]
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