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arramus

Latest Activity

Posted in: Sandcrawler Mod for Best of PC version of RC?
 arramus
08-06-2009, 7:49 PM
#2
The Sandcrawler Mod has recently been updated with a manual installation version. If you're familiar with the location of the game files then installation won't be a problem....  [Read More]
Posted in: Open skinning project
 arramus
08-05-2009, 8:42 PM
#3
Removed...  [Read More]
Posted in: Open skinning project
 arramus
08-04-2009, 10:25 PM
#1
Posted Elsewhere....  [Read More]
Posted in: How to open my UnrealEd Program?
 arramus
08-09-2009, 10:29 AM
#16
There are some introductory tutorials on the Sandcrawler Network. http://www.sandcrawler.net/forum/rcmod.php?page=mapping...  [Read More]
Posted in: How to open my UnrealEd Program?
 arramus
08-06-2009, 9:57 AM
#6
Turn bumpmapping to low in your ingame graphics options and try again. This has been an issue for many mappers because of the bumpmapping problem with newer generation graphics cards....  [Read More]
Posted in: How to open my UnrealEd Program?
 arramus
08-05-2009, 8:34 PM
#4
Did you add the patch 1.0 http://www.lucasarts.com/support/update/commando.html This installs Hangar map and the UE executable....  [Read More]
Posted in: Unrealed Crashes after loading script packages
 arramus
08-04-2009, 10:22 PM
#2
Go into game and set Bumpmapping to Low. This is a known issue and this workaround did the job for me and many others....  [Read More]
If you install the Sandcrawler Mod you'll all be able to see this in action for multiplayer. I recommend the manual installation as the executable version was built for XP. http://www.moddb.com/mods/sandcrawler-mod This image is a little out of con...  [Read More]
Posted in: Sandcrawler Mod Version 1 - Released
 arramus
05-12-2007, 8:00 AM
#2
Messing about on the river. http://static.filefront.com/images/personal/a/arramus/49990/dvfzhacwst.jpg http://static.filefront.com/images/personal/a/arramus/49990/czpyzhpjtm.jpg http://static.filefront.com/images/personal/a/arramus/49990/rdinkxuts...  [Read More]
Posted in: Sandcrawler Mod Version 1 - Released
 arramus
05-12-2007, 7:10 AM
#1
The Sandcrawler Mod Version 1 is good to go and can be downloaded from here. http://files.filefront.com/Sandcrawler_Mod_Version_1/;7483634;/fileinfo.html The features of this mod include: 57 Custom MP Map Files Custom Character Models/Textures...  [Read More]
Posted in: The Apprentice Missions
 arramus
03-21-2007, 10:05 AM
#1
Here's an SP map pack consisting of 3 maps that take you on a training mission under the watchful eye of Yoda. There are 3 maps - AI Infiltrated, AI Garrison Lite, and AI Domination. The maps are listed in the order you should play them. Once you co...  [Read More]
Posted in: Sandcrawler Mod
 arramus
03-25-2007, 2:20 PM
#4
The Sandcrawler Mod BETA has been uploaded to the Sandcrawler.net website and is ready for BETA testing. You can make your own server or join the Sandcrawler Mod Server that's set up for testers to join. The file can be downloaded here. http://san...  [Read More]
Posted in: Sandcrawler Mod
 arramus
03-24-2007, 12:59 PM
#3
Here's a short Youtube vid of the AA gun with a difference. Grenade Launcher It has 6 grenades as projectiles and the impact is that of a grenade as well. The Damage has been reduced from 400 to 80. You need all 6 to kill with shields at full. It ma...  [Read More]
Posted in: Sandcrawler Mod
 arramus
03-16-2007, 4:03 AM
#1
Hey all. We're putting together a simple RC mod for MP gaming. There'll be new skins, weapons mods, SP maps you can play in MP (only client and not coop) and stuff like that. Any modders who want to get involved are welcome. http://www.sandcrawler.n...  [Read More]
Posted in: Suggestions
 arramus
03-16-2007, 3:56 AM
#8
Here's a short Youtube of these guys in the Gunship map. http://www.youtube.com/watch?v=Qz1TfG6efV4...  [Read More]
Posted in: Suggestions
 arramus
03-15-2007, 12:29 PM
#7
Due to HUD limitations for the red suit I'll stick with Clones as follows. Dark Trooper http://static.filefront.com/images/personal/a/arramus/49990/xlpfcahnyu.jpg White Commando http://static.filefront.com/images/personal/a/arramus/49990/vjkdhhjiey...  [Read More]
Posted in: Suggestions
 arramus
03-12-2007, 12:21 AM
#5
The RC UE is pretty limited in what it allows you to do and I haven't been able to apply a new model in the animations area (Trando to Droid) or add the required MP animations it needs. Adding different MP Players using characters under the original...  [Read More]
Posted in: Suggestions
 arramus
03-11-2007, 3:29 PM
#3
I can get him in the customise areas but not in game. This one needs some more time. Not looking feasible at the moment though. The classes are totally different while the clones appear to share some attributes. http://static.filefront.com/images/pe...  [Read More]
Posted in: Suggestions
 arramus
03-11-2007, 2:14 PM
#2
Here's a Commando changed into a Trooper. It requires editing the default mesh and skins for each class change. http://static.filefront.com/images/personal/a/arramus/49990/ltdiiqoubp.jpg...  [Read More]
Posted in: How do I increase my weapon ammo?
 arramus
03-12-2007, 12:45 AM
#4
You'll need to edit the properties database for the MP weapons in Unreal Editor and then save it. However, any modifications will render MP gaming useless unless the server has the same mod running. There are a whole heap of things you can do at a d...  [Read More]
Posted in: Bactaweek 6 Sign up and Map Pack
 arramus
12-10-2005, 6:32 AM
#1
Not part of a clan and want to play in Bactaweek 6? Clans are always recruiting for new Commandos and Trandos. Leave a message on the ER messageboards of your availability. http://www.eclipticalrealms.com/warsystem/forum-view.asp?forumid=30 -------...  [Read More]
Posted in: Republic Commando Mods?
 arramus
08-04-2009, 10:21 PM
#28
If you install the Sandcrawler Mod you'll all be able to see a variety of mod features in action. I recommend the manual installation as the executable version was built for XP. http://www.moddb.com/mods/sandcrawler-mod This image is a little out o...  [Read More]
Posted in: Republic Commando Mods?
 arramus
10-12-2005, 3:52 PM
#2
Hello Lando Griffin, The RC modding community is small but the quality of work is really starting to come through now. Some of the mappers are also starting to move into coding and modelling so things are progressing nicely. We keep our modding sit...  [Read More]
Posted in: Clone vs clone mod
 arramus
03-12-2007, 12:32 AM
#8
Haven't had much joy getting droids in as they lack MP attributes and crash when trying to link to things they don't natively have. Animations are a problem for sure. Dakn, this threads 2 years old now. :) Clone Trooper with no helmet on Rep side. h...  [Read More]
Posted in: Ripping Audio from RC
 arramus
10-12-2005, 4:09 PM
#3
In the Unreal Editor go to Sounds. Anything starting with ? or $ appear to be random selection and will not export. All other sound files without these symbols will export as .wav files and play in your music player....  [Read More]