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Emperor Devon

Latest Posts

Page: 31 of 47
Posted in: Getting to know each other
 Emperor Devon
08-20-2006, 4:00 PM
#506
@ED, 1. There's more to MOJO than that. 2. My posts really aren't that long. A few times I can measure them in inches... I'll get you, all you spammers... and your little dogs too! Cats, silly. :D But... I like cats. ;) -RH Then you will not be...  [Read More]
Posted in: Getting to know each other
 Emperor Devon
08-19-2006, 9:18 PM
#499
Welcome, Darth Revan_! :) Watch out for RJM... when he posts about Mojo, it can sometimes be measured in feet!...  [Read More]
Posted in: Question about spawning items (K1)
 Emperor Devon
08-21-2006, 6:41 PM
#7
The game would recognize you as having the Jedi robes, but they would have the stats and name of the Jedi Knight robe....  [Read More]
Posted in: Question about spawning items (K1)
 Emperor Devon
08-21-2006, 6:18 PM
#5
Any ideas about the Jedi robes though? Oh, the Jedi robes! I overlooked that while explaining the footlocker. Although you could change the script which gives you the robe, it would be pointless, as that item can only be found once in the game, whic...  [Read More]
Posted in: Question about spawning items (K1)
 Emperor Devon
08-21-2006, 5:26 PM
#2
Using Kotor Tool to find the footlocker's template could've taken you less than a minute. ;) footlcker001 is not a unique template. You will find that's used more than once throughout the game. There are two ways you could change the inventory of wh...  [Read More]
Posted in: Instantly recruiting party members
 Emperor Devon
08-21-2006, 3:00 AM
#2
Edit: Actually, someone has made a mod that does that. I never used it, as warp codes can get you to the module where the party member you want is recruited....  [Read More]
Posted in: [K1] Carth's Cloths I, II, III
 Emperor Devon
08-21-2006, 12:28 AM
#5
The carthaholics will go nuts over this one. Good job on it. :)...  [Read More]
Posted in: Creating 'brand new' items....
 Emperor Devon
08-20-2006, 5:55 PM
#3
A GFF editor would be a poor choice for making new items, as Kotor Tool can do it much more quickly. To make an item, you'd have to open a .uti file, do whatever you want there (the functions are self-explanatory) and change the resref and name you s...  [Read More]
Posted in: [WIP] Influence Bug Fix v1.1
 Emperor Devon
08-20-2006, 2:50 PM
#2
Mod releases should go in the Taris Upper City Emporium. (http://www.lucasforums.com/forumdisplay.php?f=645) :)...  [Read More]
Posted in: Resurrections
 Emperor Devon
08-20-2006, 2:25 PM
#5
Sometimes a post can add something useful to an old but interesting general topic and revive a good discussion. I realize that. I just said that threads shouldn't be resurrected if there's nothing that's important to the disucussion. :) However, t...  [Read More]
Posted in: Resurrections
 Emperor Devon
08-20-2006, 1:39 AM
#1
Of late, I've noticed that some threads have been resurrected after several months or years of no posts. I looked at the new forum rules forums again, and noticed that there was nothing there about bringing back old threads. Although bumping is cover...  [Read More]
Posted in: Trouble with KSE.....Suggestions appreciated
 Emperor Devon
08-20-2006, 3:04 PM
#5
This may sound like a strange solution, but have you tried moving all the files in your override folder(s) somewhere else when you use KSE? I've made quite a few tweaks to both games that KSe doesn't seem to like, and when I moved them out of my over...  [Read More]
Posted in: Attachments
 Emperor Devon
08-20-2006, 1:21 AM
#4
That seems sensible. Thank you for answering my question....  [Read More]
Posted in: Attachments
 Emperor Devon
08-19-2006, 7:02 PM
#1
I've noticed a few people posting attachments before, but the posting rules at the bottom say for me: You may not post attachments. Is this a feature that is restricted to moderators?...  [Read More]
Posted in: Merging spells.2da file?
 Emperor Devon
08-19-2006, 4:32 PM
#5
The AIOFPM includes both of those, so you won't have to do any editing. You can find at Darth333's site. (http://www.geocities.com/d333mods/)...  [Read More]
Posted in: Similar games
 Emperor Devon
08-20-2006, 2:39 PM
#7
Well, there aren't any that I know of. Again, I would recommend NWN and Jade Empire. Both of those games can compare with KotOR. And if you have an Xbox 360, there's Mass Effect to look forward to. I think it's coming out in the winter. And lastly, N...  [Read More]
Posted in: SW: Return From Exile
 Emperor Devon
08-22-2006, 4:59 PM
#70
First level, most agents only want to handle moneymakers. So if you haven't sold, then obviously you can't make them money. Aren't you a writer? I imagine you've sold books, published articles, etc. or you wouldn't be able to make that your career...  [Read More]
Posted in: SW: Return From Exile
 Emperor Devon
08-22-2006, 2:39 AM
#68
I think he's mentioned in another thread going through an agent to sell it through legal channels appropriately so I thought I'd pass that on in this thread. That's a relief! It might've even resulted in action against LF. I wish you the best of lu...  [Read More]
Posted in: SW: Return From Exile
 Emperor Devon
08-22-2006, 2:02 AM
#66
No I was saying her family could have been on business when she was born, so being 'born in the Outer Rim' does not preclude living on Echana. That is a point. Oh, BTW, since Echana was never even mentioned when I wrote my KOTOR Novel (Which I am...  [Read More]
Posted in: SW: Return From Exile
 Emperor Devon
08-21-2006, 6:05 PM
#62
How so? An American born in Germany is still an american. The Echani are a much more unique and independant culture than many of the others in the others in the galaxy. To me, it doesn't seem like some of its citizens would settle on a far-off worl...  [Read More]
Posted in: SW: Return From Exile
 Emperor Devon
08-21-2006, 2:34 AM
#57
Thank you. My take on it, was that Danika Wordweaver, That's a change I hadn't considered, although it's contradicted by how Kreia says Revan was born beyond the Outer Rim. Oddly enough you guys got to see it in it's entirety because when I went t...  [Read More]
Posted in: SW: Return From Exile
 Emperor Devon
08-20-2006, 7:56 PM
#55
I just took a look at it. A very different way from how I pictured the planet, but an interesting one....  [Read More]
Posted in: SW: Return From Exile
 Emperor Devon
08-20-2006, 7:25 PM
#53
Another good chapter, machievelli. Interesting how you said Deralia had more predators than Dxun. Out of curiosity, why was that?...  [Read More]
Posted in: How to make new maps?
 Emperor Devon
08-21-2006, 5:01 PM
#14
hey can someone help me? i can't open up the map file with the module editor. it says the map is missing its ".git" file. whats that? The map has to be in a folder along with the .are, .git, and .ifo files. You should also put all the scri...  [Read More]
Posted in: What you'd like in KOTOR III..
 Emperor Devon
08-19-2006, 4:31 PM
#238
i think everyones gonna be happy! This is what George Lucas said: "Obsidian’s New Baby Jedi?? I heard something almost exactly like that at the start of the year....  [Read More]
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