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pluhi

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Posted in: translation (again)
 pluhi
10-10-2004, 1:19 AM
#9
Originally posted by morshem Mentioning translation- I asked a few days ago, and didn't get an answer: How can you translate the game's text and implement it in the game? Well, read this thread and you will find the answer. Concentrate on my very...  [Read More]
Posted in: translation (again)
 pluhi
10-09-2004, 1:08 AM
#5
Its very simple. Create a decoded grim.tab with scummrev. Use wordpad or anything to edit it. U don't have to reencode the file, simply overwrite the original. Thats all. Theres a lot of text in it, about 8000 lines (300.000 chars). It took me 3 week...  [Read More]
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