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Maxstate

Latest Posts

Page: 1 of 5
Yeah, fight the power and stick it to the man :rolleyes: ยง 1201(b) No person shall manufacture, import, offer to the public, provide, or otherwise traffic in any technology, product, service, device, component, or part thereof, that * (A) is pr...  [Read More]
Did you patch the game?...  [Read More]
Posted in: Where are you From?
 Maxstate
06-18-2007, 8:09 AM
#31
Bosnian, born in Slovenia but living in Holland currently. Yeah it's a mouthful....  [Read More]
Posted in: MovieBattles 2 - Build 19
 Maxstate
07-04-2007, 6:38 PM
#10
Someone's gotta pave the way I guess. Aside from the clear balancing issues I think I spent around 20 minutes with that mod, not my cup of team, although, like MB, there are quite a few things that have been done 'right' and shouldn't be forgotten or...  [Read More]
Posted in: MovieBattles 2 - Build 19
 Maxstate
07-03-2007, 2:58 PM
#8
Word. Qua gunning, modders have a lot to learn from MB.... I....  [Read More]
Posted in: MovieBattles 2 - Build 19
 Maxstate
07-03-2007, 10:18 AM
#6
All bull**** starts from ignorance :)...  [Read More]
Posted in: Soresu Stance Animation
 Maxstate
12-29-2006, 9:51 AM
#32
Well I have this theory (after ravaging through a lot of the Forms and their descriptions, and the sources behind them) that a Jedi chooses a Form, but builds his or her own style for the form. Which is why Obi's, Qui's and Yoda's Atarus are all diff...  [Read More]
Posted in: Soresu Stance Animation
 Maxstate
12-27-2006, 6:28 AM
#27
We do Ace, I made this clear a lot of times. If people use my anims, the other animations are the default Tavion and Desann. If people don't use my anims, the other animations are the new Tavion and Desann. Combining all of the single style animatio...  [Read More]
Posted in: Soresu Stance Animation
 Maxstate
12-26-2006, 11:37 AM
#24
Stupid me, misread it. Though, is it possible to code another two more forms into OJP? Because Vapaad and Ataru aren't in, unless the team purposely left them out, due to lack of more attack anims? Anyway, i'm going to start work on the Juyo stance n...  [Read More]
Posted in: Soresu Stance Animation
 Maxstate
12-26-2006, 11:27 AM
#22
Never said that your stance shouldn't go into OJP dude, just said it shouldn't be Soresu ingame. Maybe a different style, but not Soresu....  [Read More]
Posted in: Soresu Stance Animation
 Maxstate
12-26-2006, 11:18 AM
#20
I'm a ****ty animator man. I just can't find the patience to tinker with one frame all day because I have this "why reinvent the wheel" attitude towards animating; there's already so much in the files themselves that we can use, tweak, modi...  [Read More]
Posted in: Soresu Stance Animation
 Maxstate
12-26-2006, 11:09 AM
#18
Well good luck, I hope you do a nice Juyo one later too :)...  [Read More]
Posted in: Soresu Stance Animation
 Maxstate
12-26-2006, 6:22 AM
#15
^Yep I prefer the look of the default blue stance too, that Soresu looks more of an Ataru to me. Back, high up and ready to strike.. nothing like a defensive style....  [Read More]
Posted in: Soresu Stance Animation
 Maxstate
12-25-2006, 8:53 PM
#12
The left hand's fingers point upwards, palm outwards!...  [Read More]
Posted in: Gun and Melee stances?
 Maxstate
12-20-2006, 2:40 AM
#21
BOO!!!!!!! I may be a newb animator but to be discluded entirely? :( I made this (http://i67.photobucket.com/albums/h318/Ramen_2006/shot0000.png) in like 5 minutes. It is pretty stiff, but I think it is good being the newb I am. :p Anyway, Real Kai...  [Read More]
Posted in: Gun and Melee stances?
 Maxstate
12-15-2006, 7:01 AM
#18
I want holding pistol animation line I want to replace new animation like this screenshot http://img219.imageshack.us/img219/4733/gunstancesjaplusv23hc0.jpg you can download and open animation cfg too there is no Both_stand6 http://files.filefront....  [Read More]
Posted in: Gun and Melee stances?
 Maxstate
12-15-2006, 2:40 AM
#16
I cant find BOTH_STAND6 in animation cfg :( do I have to add BOTH_STAND6 in between 5 & 7 ? Im sorry many times razorace ;) Id like to add in my Buffy's stance mod http://files.filefront.com/BuffyStance2zip/;5956785;;/fileinfo.html Both_stand6 s...  [Read More]
Posted in: Error when Using Modview
 Maxstate
06-15-2007, 9:27 AM
#2
Max poly count for JK3 weapons is 1000 I think....  [Read More]
Posted in: Jedi Academy Trouble
 Maxstate
09-18-2006, 10:59 AM
#2
Update your drivers!...  [Read More]
I think it is your internet that blocks it. I know this much, I need to know how to disable the firewall or whatever....  [Read More]
Well exactly as I said in the topic. I've tried forwarding ports but nothing worked. I have a server.cfg and I run a dedicated server, the heartbeats are sending and it shows up in local for me. I can join it, but others are stuck at awaiting conne...  [Read More]
Posted in: Some ideas for jk4?
 Maxstate
06-30-2006, 9:08 AM
#29
That reminds me, I'd really love to see the combat system to be similar to OJP's in JK4 too As well, while reborns are fun to fight, they get boring in the long run. Saber duels need to be made unique, not something that occurs once every 10 minutes...  [Read More]
Yeah, feel like replacing my lightsabers with melee weapons for awhile now lol....  [Read More]
Posted in: Very good things! *keep it clean* (big images)
 Maxstate
06-23-2008, 3:43 PM
#3653
Goons despise racism. Except in joke megathreads. I disagree. Lots of xenophobes that think "NUKE THE MIDDLE EAST" is a terrific strategy up in dem' dere parts....  [Read More]
Posted in: Very good things! *keep it clean* (big images)
 Maxstate
06-21-2007, 7:41 AM
#2304
Links allowed? http://www.youtube.com/watch?v=3fzJi3p4dqw Really good stuff. (tongue in cheek)...  [Read More]
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