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Shermed'Out

Latest Activity

Posted in: Get a handle on things [Saber Hilts]
 Shermed'Out
08-20-2004, 12:33 PM
#12
Originally posted by Darth333 There are still limitations as to what you can do with MDLops. Check this thread (latest update - link included in the guide for the newbie): http://www.lucasforums.com/showthread.php?s=&postid=1589838#post1589838...  [Read More]
Posted in: Get a handle on things [Saber Hilts]
 Shermed'Out
08-19-2004, 11:51 PM
#10
Originally posted by Master Bobo noticed how someone changed feat animations, ok heres a question, able to copy Malak's animations, and swap em with the Player's saber animations? just his fencing style just makes me giddy I did something similiar...  [Read More]
Posted in: Editing Items Using KotOR Tool - Tutorial
 Shermed'Out
08-15-2004, 11:14 PM
#22
Originally posted by Achillies Editing Items Using KotOR Tool Stack Size - ? Stack size means how many you have of the item, like if you have 1 or 5 of the same item (since all identical items stack in Kotor) ;)...  [Read More]
Originally posted by svцsh Sorry Shermed'Out I have a big ego ? No I’m just sticking up for all the hard work that friends and fellow moders have put in to their fantastic tools. Just To be called crappy by someone. There have been many before y...  [Read More]
Well, I already got it.. Some things bout it, If I understand it correctly: My appearance field reads totally blank so I dont see how it would allow me to change appearance with this program, you cannot edit item propertys directly it seems, you can...  [Read More]
@ Darth333, with "modelchange" I mean like the sith armor.. That makes you look like a sith trooper, or the mandalorian one that makes you look like a mandalorian, there is a ITEM PROPERTY governing what apperance you will get when you equi...  [Read More]
My first post here so let me say hello and give something special on this subject, that probably never been done.. THERE IS A WAY TO MAKE TOTALLY CUSTOM ITEMS. And that includes: item names, descriptions, custom tags, damage types, attack bonuses, s...  [Read More]