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mediablitz

Latest Posts

Page: 3 of 3
Posted in: Xmod 2.7.0 :: Released today
 mediablitz
07-06-2004, 2:42 AM
#95
yeah, the default force regen for ja+ newbie mod is 0. And what happened was that all the newbies who started playing jka and saw people grip kicking and what not began using ja+ instead of xmod, and now refuse to play on any other setting. It's incr...  [Read More]
Posted in: Xmod 2.7.0 :: Released today
 mediablitz
07-05-2004, 6:48 PM
#91
Amidala, I was having alot of fun on chop shop ctf with xmod speed raging and what not. A shame you took it off, now it's just like 3 other servers....  [Read More]
Posted in: Xmod 2.7.0 :: Released today
 mediablitz
07-05-2004, 4:17 PM
#90
Also, there is nothing you can do to avoid admin tyrants. If hex didn't put the commands in, they would just use JAmod to get them. JA mod is a pos, everyone who played jk2 knows it. All JA mod does is give you a dumbed down and less complex version...  [Read More]
Posted in: Xmod 2.7.0 :: Released today
 mediablitz
07-05-2004, 4:10 PM
#89
The main reason JA+ mod is ruining JA is because it encourages so many newbie settings. For instance, it makes force regen 0 as a standard setting. Thus, all the newbie FFA full force clans think this is the way the game is supposed to be played, and...  [Read More]
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