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ah yes, i downloaded visual c++ from bittorrent, but i forgot the link :( and i tried to compile it with dev c++ but i couldn't obtain it... [Read More]
the problem is the version, i had the same errors when trying to compile the code. when i built the source code using the visual c++ 6.0, the code built successfully (i used the universal sdk with the normal sdk header and c source files).... [Read More]
I see Star Wars 3dsmax format models and are very good, but the question is, how i can export it to glm format, to be used in the game? I want to export this model: http://scifi3d.theforce.net/downloads/Star_Wars/SWCharacters/large_atatdriver.jpg... [Read More]
Originally posted by TK-8252 :wid: Yes, I'm sure, but I'm asking for the release date, example: 20/03/04.... The Imperial Officer is looking very excellent!!... [Read More]
Originally posted by HapSlash Uhm,.... okay. I suppose it could be done, but what does that have to do with anything,...? It's happened to me when i see him, it's same at Scout Trooper but have o2 tanks, frog feet, etc... [Read More]
Hey, with the scout trooper model of duncan, it's possible make this model? http://www.starwars.jp/organization/image/seatrooper.jpg http://www.rebelscum.com/toys2/rukseatrooper1.jpg It's called Seatrooper... [Read More]
Originally posted by HapSlash I don't plan on including anything other than the base & team skins, So if anyone wants Black Hole Stormtroopers or clean Sandtroopers, they'll have to be made afterwards. :cry6: :cry6: :cry6: :cry6: :cry6:... [Read More]
Originally posted by TK-8252 I'll have a skin for Imperial Worker 1, 2, and 3. You have skins for the three imperial workers? How I can download that?... [Read More]
Originally posted by TK-8252 Last one (the guys in black): http://www.theforce.net/swtc/Pix/zs/rotj/vlineup03.jpg http://www.theforce.net/swtc/Pix/zs/rotj/vlineup02.jpg Hopefully, a skin can be made of these guys Yes, and i made it... http://www... [Read More]