Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

NFOR_Jay

Latest Posts

Page: 1 of 1
Posted in: Damage problems with linux servers
 NFOR_Jay
05-22-2004, 2:23 PM
#1
Hi we are running a linux dedicated server in our clan. This is a basejka server. The problem is that the " hit detection " is realy buged. So if someone know an issue to get a better hit detection he would be welcome to explain me how to....  [Read More]
Posted in: Launch JA from a webpage ?
 NFOR_Jay
05-02-2004, 5:18 PM
#1
I i know some games like unreal tournament can be launch using for example ut2004://[ip]:[port] to join a specific server. I d like to know if a protocole exists for ja ? I' m updating my forum links regex....  [Read More]
Posted in: Server status
 NFOR_Jay
04-25-2004, 5:00 PM
#1
Hi i am making a little script based on the php class " GameQ ". This script show the status of a jka server. But i would like people who view the script be able to connect to the server directly from it. As you can do for unreal unreal://i...  [Read More]
Posted in: JA : Reloaded ( server mod )
 NFOR_Jay
02-29-2004, 5:22 PM
#1
Hi, my clan' s server is running the jar mod. And because of problems with npc spawn, I would like to remove the npcaccess command for the admins and trainers. I saw in the documentation i just need to change the cvar for g_mAdminCommands and g_mKnig...  [Read More]
Posted in: New Skins for JA By Plasma.
 NFOR_Jay
03-30-2004, 9:27 PM
#16
Splendid :eek:...  [Read More]
Page: 1 of 1