Ok, as discussed in theCritical Basic Issue with the Saber Collision System (
http://www.lucasforums.com/showthread.php?s=&threadid=94733) thread, MotF needs modellers BAD. There is a list of what we need.
Important:
1. Saber blade model - for use as a collision model for the sabers. It needs to be to scale with the default saber hilt and with very specific tag surfaces to make it linkable to the ingame collision models. This is CRITICAL to the continuation of the weapon/saber modifications. This doesn't need a skin. The better the model, the better the hit detection. (Completed)
2. Generic player model - for use as the collision model for all the players. The current system uses the kyle model but kyle's surfaces aren't set up for ghoul2 hitzone detection and he has some shoulderpads and stuff that isn't "generic". This doesn't need a skin. The better the model, the better the hit detection.
Not so Important:
1. MotF Logo Model - for use as the MotF logo and to be inserted into the main menu (like the current jk2 symbol). The prettier, the better.
2. Common Day Star Wars Objects - for use with the planned telekenetics ability. You gotta have SOMETHING to throw the abilities around. :)