Hi
I have a gantry catwalk texture with holes in it, but when i view it ingame the blank sections are filled in. How do you make the gaps in the walkway (Like the ledge in duel_shuttlebay gantry) transparent...
sorry for bad english..just got up...yawn
Belial
ps, made a duel map already..its at jk2files called duel_drop
http://www.jediknight2files.com/file.info?2477)
Does the texture have a white box around it in JK2radiant? If it doesn't, it's either not a shader or it's the wrong one to be using. A shader points to a texture and uses it, like the transparency. Radiant reads it, but it MAY or MAYNOT show a texture in the editor for the shader.
So you need to make grate is a shader(white box) and not just a texture.
I've only been using Radiant for2 days already 90% of the problems I've had in it have been because the texture wasn't a shader or was the wrong type...
I remember the good old days, in the BUILD engine... then you just had to colour in the thansparent bits pink...
:fett:
In doom it was I light gay blue, or pink as well, don't remember ;)
Originally posted by UniKorn
In doom it was I light gay blue, or pink as well, don't remember ;)
Cyan. R0 G255 B255.
Oh, what wonderful memories of Doom editing I have...