Hurray! I finally got the sdk! And much sooner than expected. Congrats to Raven! But anyways...
How I get all those buttons that were in the surface inspector screen? I'm just trying to find out which textures do what (water, glass, etc...)
Any help is appreciated, I'll post back if I stumble across it though.
well, apparently all texture flags are entities...if anyone can clear this up, it looks like, to make glass for an example, you dont use a glass texture flag, but a func_glass entity?
GDK,
sdk will be released later on.