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Simon 3D to be released after all

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 MrManager
01-17-2002, 3:18 PM
#1
 telarium
01-17-2002, 3:30 PM
#2
Good to see that Randy's sources were wrong after all. Now I just hope they "update" the game before publishing it so it doesn't look like an unreleased game from 1997.
 MrManager
01-17-2002, 3:36 PM
#3
I have a bad feeling they won't...
 Metallus
01-17-2002, 3:37 PM
#4
Too bad about that "Sam and Max" game Infinite Machine was making, though.
 The Adventurer
01-17-2002, 4:18 PM
#5
did they cancel sam and max?! Crap in a hat! Please say it ain;t so!:eek:
 elTee
01-17-2002, 4:49 PM
#6
Its about bloody time. I got a sodding leaflet advertising this game when I bought Simon the Sorcerer II NEW, when it was first released. Whats that I've been waiting, now? 7 years?
 MrManager
01-17-2002, 4:57 PM
#7
Originally posted by The Adventurer
did they cancel sam and max?! Crap in a hat! Please say it ain;t so!:eek:

Nah, to make a long story short, it's just JA+ being mis-informed. Don't worry about it.
 Lemon Head
01-18-2002, 3:45 AM
#8
If its going to be anything like it was when it was first inteded for release then they can keep it.
 Metallus
01-18-2002, 3:48 AM
#9
Sorry Adventurer, I was referring to something Remi, tel and I were discussing on IRC at that moment. Guess you had to be there. Didn't mean to freak anyone out.
 Lemon Head
01-18-2002, 3:53 AM
#10
You're such a gossip-monger
 elTee
01-18-2002, 4:08 AM
#11
It did look bad, but the point is that this game is like a relic - a forgotten game from the period when the adventure ruled PC gaming. Graphics can go to hell, if I played games for graphics then I'd never have got past 'Don't be a tuna head, Bernard.'
 Lemon Head
01-18-2002, 9:32 AM
#12
graphics are very important on a scale of comfortability. Monkey Island doesn't look as good technologicaly as Grim Fandango, but both are easy to play because the look is just nice.

Simon3D was in retina-bursting colour and looked so asthetically displeasing that being violently sick on your monitor would actually reduce the number of clashes and lumpy things.
 Navhead
01-18-2002, 9:37 AM
#13
Tee. :)

Though a year or two ago I saw a preview of it in a mag.
They really put it down, and tbh, the pics didn't look that promising either. Though that was still some early version.
I hope they've improved.

I loved StS2, I guess I'll buy Simon3D too.
 Lemon Head
01-18-2002, 1:44 PM
#14
I played the review code when it was first intended to come out, i dont know how it will be now, but back then it really was god awful.

Unless they've changed it completely i wouldn't reccommend it as it will more likely ruin your previous Simon experiences than complement them.
 Gabez
01-19-2002, 6:42 AM
#15
I'm actually glad they're releasing it. Now they can get it out and get some money from it, before forgetting that they ever made it. Unless, ofcourse, they've changed it... I think they said they were going to. Bah.
 Lemon Head
01-21-2002, 9:53 AM
#16
I hope they'll change it for the better
 elTee
01-21-2002, 11:14 AM
#17
I always thought the website (simon3d.com) had crap pics on. I just thought that they thought they were gonna revolutionise adventure gaming, then Grim was released and they became worried that their 3d game was sh*te in comparison. Then some developer pulled the plug when they found out. Maybe that happened, I dunno.
 Lemon Head
01-21-2002, 12:22 PM
#18
Originally posted by LucasTones
they became worried that their 3d game was sh*te in comparisonThey should have, and it was. The publisher shut down on the project as a result of reviews and comparisons.
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