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Medical Units?

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 Lord JayVizIon
08-12-2001, 11:00 PM
#1
sorry folks, don't know if you guys have talked about this on a previous post because i've been busy studying. however, will there be units produced whose duty is similar to medics in starcraft or priests in AoK that can heal wounded units. i'm going to make the assumption that your workers can repair vehicles and buildings........
 Mitth'raw'nuruodo
08-12-2001, 11:09 PM
#2
hey i never thought of that! good point. i hope that medical units have a way to defend themselves.
 darthfergie
08-12-2001, 11:10 PM
#3
Originally posted by thrawn12786
hey i never thought of that! good point. i hope that medical units have a way to defend themselves.

Think Jedi...:D
 Tie Guy
08-12-2001, 11:12 PM
#4
WEll, healing definately isn't a dark side power, so i doubt that the sith will have it. And i think Mr. Fixit said that conversion and cloak are all a jedi has...or needs. Maybe they will have an individual "medic" unit, like a two onebee droid, but i doubt it.
 Kvan
08-12-2001, 11:12 PM
#5
Yeah, like maybe medical droids can repair your units (like 2-1B or FX droids).
Sounds like a solid idea
 Mitth'raw'nuruodo
08-12-2001, 11:12 PM
#6
well, i guess thats a good point, but would sith be able to heal?
 FlyBOy
08-12-2001, 11:13 PM
#7
Maybe they will have 2-1B droids and bacta tanks, that would be neat
 Mitth'raw'nuruodo
08-12-2001, 11:19 PM
#8
that would be cool! and if you put units near the bacta tanks or 21bs than they should automatically repair/heal the guy near them just like medics in starcraft.
 darthfergie
08-12-2001, 11:25 PM
#9
Originally posted by thrawn12786
that would be cool! and if you put units near the bacta tanks or 21bs than they should automatically repair/heal the guy near them just like medics in starcraft.

But you have to remeber that this is based on the AoK engine NOT Starcraft. I think they will have it for Sith anyway. Remeber no pain for ANY jedi:D
Droids I doubt will be medics. They don't want to do animations for something that they really don't NEED
 Tie Guy
08-12-2001, 11:29 PM
#10
I'm fairly sure that Mr. Fixit said that jedi will not heal. But i could be wrong.....

Anyways, I can just see it now.....Bacta Troopers!
 darthfergie
08-12-2001, 11:33 PM
#11
Originally posted by Tie Guy
I'm fairly sure that Mr. Fixit said that jedi will not heal. But i could be wrong.....

Anyways, I can just see it now.....Bacta Troopers!

BACTA TROOPERS??? Hey wait a sec...1411 posts. You had what 1444+ when the system goofed. Did It not get you or something???
 Mitth'raw'nuruodo
08-12-2001, 11:33 PM
#12
perhaps they could be those insectoid creatures that make bacta?
 darthfergie
08-12-2001, 11:43 PM
#13
Originally posted by thrawn12786
perhaps they could be those insectoid creatures that make bacta?

VERPINE??? No the Empire wouldn't have them and what would the Gungans or Wookies be doing with VERPINE on their side??? Bacta troopers...strange...
 Tie Guy
08-12-2001, 11:46 PM
#14
Originally posted by darthfergie


BACTA TROOPERS??? Hey wait a sec...1411 posts. You had what 1444+ when the system goofed. Did It not get you or something???

I think that i had somewhere between 1500 and 1600 before the problem. I'm not sure, i don't pay too much attention to it really.

BTW, don't the Verpine make ryll, and the Thyferrans make bacta?
 darthfergie
08-13-2001, 12:00 AM
#15
Originally posted by Tie Guy
BTW, don't the Verpine make ryll, and the Thyferrans make bacta?

...Hmmm...dang!!! I don't entirely remember!!!
What book where Verpines introduced in?
Wheren't they first seen in the Rogue Squadron series???
Verpine don't work on thyferra that is true. But they do work well in low Gs or zero Gs... What book are they from then it will all come back to me. please tell me somebody this is bugging me to DEATH!! Just PM me okay!!! I NEED THE INFO BEFORE I GO INSANE!!
 Paragon_Leon
08-13-2001, 4:42 AM
#16
i'd imagine the Jedi heal, because of the engine conversion.
The Jedi are the Monks in AOK. Monks in AOK heal, so Jedi would logically do that in GB.
don't be surprised if you'd find a regular 'medic' roaming the fields though..
 jigga
08-13-2001, 10:43 AM
#17
In a preview, I can't remember which one but they said that jedi cannot heal. I think they are more of a military unit, you want your jedi fighting not healing people during a battle.
 xwing guy
08-13-2001, 10:56 AM
#18
its not the verpine! Its the vatarix from the 4th X-wing book. Verpine are good sclicers and mechanics. Also about the healing I think jedi and sith would heal infantry and workers repair building, mechs, heavy weapons, air units, and ships.
 Tie Guy
08-13-2001, 4:29 PM
#19
Originally posted by Paragon_Leon
i'd imagine the Jedi heal, because of the engine conversion.
The Jedi are the Monks in AOK. Monks in AOK heal, so Jedi would logically do that in GB.


But if you looked at it that way then the only logical thing would be for jedi not to attack, since monks didn't.

BTW, i think the book was "The Bacta War" or the "The Kyrtos Trap."
 Booya2020
08-13-2001, 4:49 PM
#20
Sith might not be able to heal but Im hopin that they can kill units like how Darth Vadar kills everyone under his command that does not live up to his expectations. Id rather have that than heal or convert...
 Ewok14
08-13-2001, 5:00 PM
#21
I Think that the sith should vbe able to heal units coz the only way Vader lived was because the sith rewarded his evil by giving him a new liver and other vital organs and every time he felt good about soemthing o showed any affection to anything the dark side would instantly take the liver away
 Darth_Rommel
08-13-2001, 5:05 PM
#22
How do you know that? :confused:
 Kvan
08-13-2001, 5:12 PM
#23
Originally posted by Ewok14
I Think that the sith should vbe able to heal units coz the only way Vader lived was because the sith rewarded his evil by giving him a new liver and other vital organs and every time he felt good about soemthing o showed any affection to anything the dark side would instantly take the liver away
I always thought the darkside being able to heal is stupid! It's evil, everything about it should be about taking away and pain, not healing and such.
BTW Where did you hear all that?!
 Ewok14
08-13-2001, 5:15 PM
#24
Can't Remember Read it Somehwere in one of the books i think
 Tie Guy
08-13-2001, 5:25 PM
#25
What, a coloring book? j/k

I really don't remember that in any of the books i've read, and that is a whole lot. It seems kind of wierd thoguh, i though he had mechanical organs.
 observer_20000
08-13-2001, 5:33 PM
#26
Originally posted by Tie Guy
WEll, healing definately isn't a dark side power, so i doubt that the sith will have it. And i think Mr. Fixit said that conversion and cloak are all a jedi has...or needs. Maybe they will have an individual "medic" unit, like a two onebee droid, but i doubt it.

Actuall dakr side users have used healing, in Shadows of the Empire (the novel) Darth Vader is slowly healing himself, what you think is that healing doesn't sound like a bad guy type of thing, therefore a sith must not be able to heal.
 observer_20000
08-13-2001, 5:36 PM
#27
Originally posted by thrawn12786
perhaps they could be those insectoid creatures that make bacta?

I believe you are referring to the Vratix, but these are no longer needed, as bacta is now produced synthetically, I can't remember where read this though.
 Tie Guy
08-13-2001, 5:37 PM
#28
Exactly. Healing isn't a dark side power by any source i've ever heard. Just like grip or lightning are not light side powers.
 observer_20000
08-13-2001, 5:57 PM
#29
Originally posted by Tie Guy
Exactly. Healing isn't a dark side power by any source i've ever heard. Just like grip or lightning are not light side powers.

You misinterpret my post, I said in Shadows of the Empire, Vader WAS healing himself.
 Kvan
08-13-2001, 6:08 PM
#30
Originally posted by observer_20000


You misinterpret my post, I said in Shadows of the Empire, Vader WAS healing himself.
Yeah Tie, Healing is kind of a neutral Jedi Power....refer to the top for MY opinion :D
 Lord JayVizIon
08-14-2001, 12:24 AM
#31
this will come as a shocker to some of you guys:



there are healing units, but not Jedi blue_myriddn
#Posts: 12473 8/14 12:19am
This is a reply to (Vijay) Re: Medical Units?
More on that later hopefully.

But Jedi don't heal units.
 darthfergie
08-14-2001, 1:36 AM
#32
Why the HECK NOT?????:mad:
I guess TIE Guy got his wish. Two-OneBee droids...:o
 Kvan
08-14-2001, 1:39 AM
#33
Originally posted by darthfergie
Why the HECK NOT?????:mad:
I guess TIE Guy got his wish. Two-OneBee droids...:o
WOOHO! 2-1B! Whats so bad about that fergie?
 darthfergie
08-14-2001, 1:42 AM
#34
Originally posted by Kvan

WOOHO! 2-1B! Whats so bad about that fergie?

Have you read his colomn on star wars insider??? He is the cheapest little droid in the SW universe:D
But really I think the Jedi need healing powers. That would make them invincible...I mean make them more realistic...
 Kvan
08-14-2001, 2:06 AM
#35
Originally posted by darthfergie


Have you read his colomn on star wars insider??? He is the cheapest little droid in the SW universe:D
But really I think the Jedi need healing powers. That would make them invincible...I mean make them more realistic...
Yeah I have the essential guide to droids :D So I know all about him. They can also put in the FX series of droids!
When you think about it, Jedi rarely use their healing power, so it's no biggy if it's not in the game :p
 Imperial Jawa
08-14-2001, 6:19 AM
#36
2 reasons why i would NOT want a jedit to heal.

1) Say you have your echo base troopers fighting in a heated battle against several atats and it your starting to lose ground. Soon the enemy starts moving in, preparing to trgt the main generators. But wait! Your ally has just appeared with 7(!) jedi to aid you they run up to the at ats, lightsaber extended and in a swift flash of light they start to ............ heal all your troopers. You curse the AI as you start smacking the monitor and watch the jedis be picked off by the massive atat's. You constantly flair the spot and yell at your ally to micro, but alas, the power of the lag conquers the power of the force, and you go into a fit of rage the moment you see your generators exlpoding...... but wait.. you felt something in that rage..... i strange sensation you haven't felt since... And now you are slowly on your way down the dark path... too busy to mind what you have learned, even though save you it can, and on this day a Dark Jedi is born, all because a Jedi decided to show off in battle and start healing everyone.

2) This one is much shorter, and simpler. I would not want to pay 450 gold for a unit to go pick up a relic! Or heal for that matter. 450 would be more than anything in age of empires, not including buildings.
 Tie Guy
08-14-2001, 11:45 AM
#37
Wow, i agree.

I don't want the Jedi to heal because they would be way unbalanced. They already have strong melee, cloaking, and conversion, what more do they need? Certainly not healing powers.
 darthfergie
08-14-2001, 1:49 PM
#38
It just seems natural for them to heal units too. My master stategy for a scenario is gone because of this...:(
 Lord JayVizIon
08-14-2001, 4:08 PM
#39
your master strategy may be gone, but i think jedi without healing will add more strategy, especially in balancing your resources b/c you now know that it will take something to produce medics, eventhough they may be cheap......
 Paragon_Leon
08-14-2001, 4:24 PM
#40
well, if you look at how Jedi-like units in AOK (monks) were, you'd see that they weren't damaging to your resources at all... they just cost a lot of gold.. and they could not fight..so already jedi would be better than monks in AOK..

the whole thought of an all-in-one unit sounds a bit lame.. like those RTS games where you know you've won once you can make a certain unit..
 Imperial Jawa
08-14-2001, 6:18 PM
#41
Yes but nobody ever builds monks. You can already make 5 cahmpions for 1 monk, think how many you could afford with 450.
 darthfergie
08-14-2001, 6:21 PM
#42
Originally posted by Lord JayVizIon
your master strategy may be gone, but i think jedi without healing will add more strategy, especially in balancing your resources b/c you now know that it will take something to produce medics, eventhough they may be cheap......

I was only Joking:chewie:
I will be a pain though to build 2-1B droids for basically nothing because if you are trying to make an army you don't want a healer taking the place of a bounty hunter or Jedi.
 Imperial Jawa
08-14-2001, 10:26 PM
#43
If your trying to make an army and are worried about 1 or 2 spots being replaced with other units, thna you have already lost the game. You should attack from the very begining to get the uper hand, and never stop. Very rarely do I see a skilled player in AoK sit at his base making an army, leaving me completely unmolested.
 xwing guy
08-14-2001, 10:39 PM
#44
about nobody using monks in AOK thats not true b/c with monks all I ever use them for is to pick up relics the GB equalivent of a jedi holocron and you get a unlimited steady stream of gold and that more than would make up for the cost of a jedi.
 Tie Guy
08-14-2001, 10:44 PM
#45
Besides the relic thing, the only reason most people build monks is so they can heal. They are too weak to use in battle except to heal your army. So really monks are just like 21-B's that can pick up relics, and maybe convert something if they get lucky and don't atack you.
 Lord JayVizIon
08-15-2001, 12:17 AM
#46
yeah, i'm not a big use of the monk. sometimes, it would be good to have a handful of them surrounded by your troops so that your ground units wouldn't have to suffer. it's the same reason why i wasn't really a big fan of the medic when i got the broodwars expansion.

http://www.theotaku.com/gundam/animated/3.gif)
 Imperial Jawa
08-15-2001, 1:49 AM
#47
yes, i agree it is worth the 100 gold to pick up the relics, but not 450.

450 gold in castle would cripple your military efforts and you would not be getting a return no it till late imp, if you last that long.
 God
08-16-2001, 4:37 PM
#48
i read somewhere that jedi weren't to be healers

and think of the trade fed. they would have jedi healing machines. it dosn't work.
i think there will be something to the tune of a wookie doctor or a federation repair droid. unique to each civ:rolleyes:
 Boba Fat
08-17-2001, 4:32 AM
#49
I agree God but maybe they could have medics that take wounded back to a sort of hospital and the troops get healed! Then they return to battle! BTW what does j/k stand for??? Is it joke??

Boba Fat :fett:
 Young David
08-17-2001, 8:23 AM
#50
The medic is confirmed as a new unit. Jedi will not be able to heal units

(j/k is internet slang for Just Kidding)
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