What restrictions are there for creating new classes (other than being unable to create new Force-using classes)? i.e. is it possible to add Feats that are specifically for original classes to new classes?
Having not attempted to create new classes myself I can't be of direct help, what I do know is all the force using classes are hard coded and as such modify them cannot be discussed her as to change them violates the EULA... however what I can do is give you some thread links which will help ;)
Neutral Prestige Question (
http://www.lucasforums.com/showthread.php?t=165996&highlight=class+restrictions)
Darkkender, Stoffe and other veteran modder class discission (click me) (
http://www.lucasforums.com/showthread.php?t=148287&highlight=class+restrictions)
Classes and 2DA Editing (
http://www.lucasforums.com/showthread.php?t=122830&highlight=class+restrictions)
What restrictions are there to creating new Feats?
I often find downloading others mods similar to what I want to do and seeing what they did is helpful... As such you may wish to review the following mod of RedRobs....
RedRob's Species Specific Feats (
http://www.lucasforums.com/showthread.php?t=183411)
Is it possible to create new Lightsaber Forms? (They count as Force Powers, right?)
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I had another question and I thought I'd post it here rather than creating a new thread
As a moderator, common sense like this can only be applauded :)
. Anyway, the question is:
Is there a built-in variable or function which determines if there is a weapon in a specific target's off-hand (and which preferably returns a boolean)?
Unfortunately not being a scripter I can't help with it :( Welcome to the forums though! :)