Step 1: In the browser, go to Textures - CloneTextures - CloneTrooperTextures, and export "CloneTrooper"
http://www.lucasforums.com/picture.php?albumid=324&pictureid=5478)
Step 2: Save as CloneTrooper.bmp (It HAS to be .bmp, unrealed cant save/import anyting else for some reason)
http://www.lucasforums.com/picture.php?albumid=324&pictureid=5479)
Step 3: Open it up in the image editing software of your choice (Photoshop, gimp, etc), and edit the following places colors. I personally suggest using colorize.
http://www.lucasforums.com/picture.php?albumid=324&pictureid=5483)
to...
http://www.lucasforums.com/picture.php?albumid=324&pictureid=5484)
Step 4: After you have finished, go back into UnrealEd and import your texture.
http://www.lucasforums.com/picture.php?albumid=324&pictureid=5480)
http://www.lucasforums.com/picture.php?albumid=324&pictureid=5481)
Step 5: Fill in the Name slot with the desired texture name.
http://www.lucasforums.com/picture.php?albumid=324&pictureid=5482)
More Tutorials, More Modders :xp:
uh i kinda beat you to it but hey a tutorial is a tutorial
I noticed. This was more for altering the specific CloneTrooper.bmp texture. Y'know, show 'em where to add colors and the like.
if you create seperate texture packages they are smaller and its betterso long as the ct pawn edits r kool . excellent work man