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Skinning question

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 Crustmonger
10-28-2009, 8:50 PM
#1
So im working on a version two of my tattooed PMHC01 mod, (URL is http://knightsoftheoldrepublic.filefront.com/file/PMHC01_New_DS_Transitions;103065)

and im having trouble getting the tattoos to line up right. Mainly because of the extra mesh thingy that the PMHC01A head has that puts the scar on his cheek. I was wondering if there is any way to somehow remove that part of the texture so that it will just mirror like normal with out the extra mesh thingy on the cheek?

Here is a screeny of the problem im having.


http://img262.imageshack.us/img262/7493/screenyw.jpg)


You can see that i cant get the tattoos to line up right on the left side.

Any advice? Thanks in advance :D
 jonathan7
10-28-2009, 8:58 PM
#2
You can host images here at LF, there is a photo album function ;)
 Crustmonger
10-28-2009, 9:24 PM
#3
Oh that's great, I'm pretty new here so i didn't know. Thanks for the info!
 Quanon
10-29-2009, 2:22 PM
#4
Or putting Around the link of the picture should work aswell, I believe :p
 Crustmonger
11-02-2009, 1:47 PM
#5
Thats great, but does anyone know if this is possible?
 Canderis
11-02-2009, 5:19 PM
#6
If you re-map the head a bit it would be. Otherwise lots of trial and error of tweaking the skin till it gets right.
 Crustmonger
11-02-2009, 6:47 PM
#7
Okay, then how would i go about remapping the head? :raise:
 Canderis
11-02-2009, 6:58 PM
#8
You'd need 3ds max or Gmax for starters.
 Crustmonger
11-02-2009, 7:17 PM
#9
Got it, thats off the list.
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