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4 classes per side

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 WraithPrince
06-26-2009, 8:20 PM
#101
How are ewoks badass? They are primitive little creatures from endor D:

They pwned Stormtrooper Elites :D
 MyNameDidntFit
06-29-2009, 7:41 AM
#102
Didn't everything? :p
 WraithPrince
06-29-2009, 9:09 AM
#103
but did everything use sticks and stones? most had blastrers and w/e the rebels call those retarted helmets...
 Insignia_Enithma
06-29-2009, 9:22 AM
#104
Sith will be multi-race, as I assume all classes will be.


Also, Lucas put an end to ANY more wookiee jedi. The force unleashed devs wanted to make the main boss a jedi wookiee and lucas fired up apparently.


But yeah, no more wookiee jedi in EU or games. Ever.

But why not... Lowbacca was cool!
 WraithPrince
06-29-2009, 3:09 PM
#105
Lucas is racist to a race he made himself? :0
 TheRogueForums
07-14-2009, 7:11 AM
#106
I really don't like the idea of Droid being a class. I mean if we're going to have droids in there, they should be a playable race. There were droid smugglers, and bounty hunters out there too...

Ooooo I just thought of something... 4th class. Republic: Technician, Sith: Beast Tamer(or Slaver...).

I don't think we'll have droids as playable classes, rather NPCs instead.
 BountyHunterMat
07-14-2009, 6:49 PM
#107
Yea even though there will only be 4classes per side... there will be endless routes to follow.

And I am sure there will be an expansion of classes sooner or later:thmbup1:
 TheRogueForums
07-15-2009, 1:33 PM
#108
Or perhaps even additional classes.
 Kado Sunrider
08-13-2009, 2:18 PM
#109
It may just be a hunch, but my thinking is that there wont be a healer class. Anyone else remember the medpac's from K1?

That was a bioware invention, what makes you think they wont do it again?
 WraithPrince
08-13-2009, 4:22 PM
#110
Not really a 'invention' its just another way of saying potion.
 Hallucination
08-13-2009, 7:35 PM
#111
It may just be a hunch, but my thinking is that there wont be a healer class. Anyone else remember the medpac's from K1?

In one of the interviews I posted they mentioned something about many classes (maybe all) being able to heal in some unique, fun and epic way. Whether that means they'll all be able to use medpacks on themselves/others or have healing abilities (that may or may not be a medpack spell), we have yet to know.
 PREDKZL
08-18-2009, 9:59 AM
#112
sith
bouty hunter (all range)
assasin/spy (has decent range better melee)
(wrong answer here)

jedi
smuggler
commando
politician/ like leia

i also think crafting is not goign to be a single class thing but maybe a tree thing where u can invest in it. interested to see how healing is going to... either conventional doctor class or if players can have like secondary healing powers
 GonkH8er
08-18-2009, 9:04 PM
#113
Sith warrior just announced :)

4 Down... 4 to go.
 PREDKZL
08-19-2009, 11:48 AM
#114
so to get this straight all we know so far is

bh
smuggler
rep commando
sith warrior?
 WraithPrince
08-19-2009, 2:58 PM
#115
^ That is correct.
 darthfergie
08-20-2009, 2:48 PM
#116
How are ewoks badass? They are primitive little creatures from endor D:

"His name is Kettch, and he's an Ewok."
"No."
"Oh, yes. Determined to fight. You should hear him say, 'Yub, yub.' He makes it a battle cry."
"Wes, assuming he could be educated up to Alliance fighter-pilot standards, an Ewok couldn't even reach an X-wing's controls."
"He wears arm and leg extensions, prosthetics built for him by a sympathetic medical droid. And he's anxious to go, Commander."
"Please tell me you're kidding."
"Of course I'm kidding. Pilot-candidate number one is a Human female from Tatooine, Falynn Sandskimmer."
"I'm going to get you, Janson."
"Yub, yub, Commander."
―Wes Janson and Wedge Antilles


My guesses following a WoW model(Class + 3 proficiency trees to choose from):

Republic-
Jedi
1. Saber Skills (Finesse DPS)
2. Force Skills (Offensive Force Skills?)
3. Protection (Buffs/Influence/Maybe Heals)
Trooper
1. Heavy Weapons (High DPS)
2. Protection (High damage mitigation)
3. Tactics (Squad tactics and group buffs)
Smuggler
1. Pistoleer (high DPS)
2. Subtlety (Stealth + Survival skills)
3. Luck
Combat Medic
1. Heals
2. Buffs
3. Hybrid

Empire -
Sith Warrior
1. Saber Skills (High DPS)
2. Attacking Force Powers (AoE DPS - Lightning anyone?)
3. Controlling Force Powers (attacks that strike fear, debuffs)
Bounty Hunter
1. Conventional Warfare (Blasters)
2. Unconventional Warfare (Short Range AOE - Flamethrower/Explosives)
3. Hunter (Stealth + DeBuffs)?
Spy/Assassin
1. Assassinate (Poisons + DPS)
2. Combat (High DPS)
3. Subtlety (Stealth + Survival + DPS)
Combat Medic
1. Heals
2. Poisons
3. Hybrid
 dswtor
08-04-2010, 5:23 PM
#117
i think the sith classes and jedi classes should be dedicated to a side but all the others should get to choose their allegiance. except imperial agent of course and republic trooper. so wait that actually just leavs smuggler and bounty hunter....hmmm
 dswtor
08-12-2010, 7:48 PM
#118
consular ALL THE WAY.
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