Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Last Stand

Page: 1 of 1
 Fiestainabox
03-22-2009, 9:37 PM
#1
Last Stand
By Fiestainabox



Description
This mod is a simple new, defensive force power. It's inspired by the "Last Stand" spell from World of Warcraft.

When activated, you get a +15 bonus to Constitution for 15 seconds (Which is a huge amount of course). However, once that 15 seconds is up, you get dumped with an even bigger, debuff, -25 points to your constitution, for 15 seconds. Essentially, after popping this power, you better pray to the force that your enemy's are dead, or you'll most likely end up dead instead.

It's designed to be a panic button, an all out attempt at survival.

Acquiring the Power
Any force sensitive character can acquire this power, but they have to be a certain level. For Guardians, the must be at least level 15, for Sentinels and Consulers, they have to be level 20.

Screenshot
http://i41.tinypic.com/noaviq.jpg)

Readme

Name: Last Stand
Version: 1.0
Date: 3/22/2009
Category: Gameplay Effects and Changes
Author: Fiestainabox

Details
=======
This mod adds a new force power called "Last Stand." You can get the force power through the standard level up screen at level 15 (if you’re a Jedi Guardian, level 20 if you’re a Consular or a Sentinel). Essentially, when activated, the power grants a 15 point boost to the casters constitution. The effect lasts 15 seconds, after which, you will gain an even larger debuff, a 25 point decrease in constitution, effectively crippling you.

This force power is designed to be a last ditch attempt at survival. If you don’t take out the enemies you’re fighting within 15 seconds, you’re almost positively dead.


Install
=======
1.Simply run Last Stand.exe inside the archive, and then follow the prompts.


Known Issues or Bugs
====================
None at the moment.



Contact
=======
You can find me on Lucasforums as "Fiestainabox"
You can find me on Kotorfiles as "Fiestainabox"
You can find me on the official Bethesda forums as 'Facistinabag'
You can find me on TESNexus / Fallout3nexus as 'Facistinabag'


Credits
=======
Thanks to Bioware for making Kotor
Thanks to LHammonds for the Readme Generator this file was based on.

Tools Used
==========
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp)
Paint.net http://www.paint.net/)
Kotortool
TSLpatcher

Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.





Download

Temporary Download (Until Kotorfiles approves)
Filefront Main Site (http://files.filefront.com/Last+Standrar/;13513094;/fileinfo.html)
 HdVaderII
03-22-2009, 9:42 PM
#2
Looks quite nice! I haven't seen any force power mods in a little while. It's a very novel idea too.
 Canderis
03-22-2009, 10:43 PM
#3
Cool power, what game is this for too?
 Fiestainabox
03-23-2009, 12:44 AM
#4
This would be for K1, I may put it into TSL sometime, but that's not very high on my priority list at the moment.
 miro42
03-29-2009, 4:06 AM
#5
Neato, but just from you screenshot, you might want to change your spelling of 'sentinal' to "sentinel'. Sorry, I'm a stickler for proper spelling. ;)
Page: 1 of 1