Hey, Is there any way some one can tell me how to make walkmeshes for placeables, and can I do it in gmax? I need a rectangle one, so I dont think it would be too hard.
We can't make our own walkmeshes for placeables yet.
The're a bit different to area walkmeshes.
You can edit existing ones though. There's a thread on it around here somewhere...
I'll try and find it for you. :)
Edit:
Bingo.
http://www.lucasforums.com/showthread.php?t=175205)
:)
I had always thought the PWK/DWK exporter in KotOR tool had worked? Its just a speculation but its worth a shot.
When we had a look over walkmeshes with Team Jawa we had tried using the binary walkmeshes for placeables to create area walkmeshes. Obviously we had no success :p IIRC you need to add a dummy to your model and apply the "AuroraPlaceable/Door" modifier to it, then link it to the base node. Then I think you need to link the walkmesh to that dummy and export your model.
Its something along those lines. I'd give it a try.
^And that works for placeables?
I shall attempt that. ;)
Edit: Gave it a go. As always, my PC walks through the placeable...
^And that works for placeables?
I shall attempt that. ;)
Edit: Gave it a go. As always, my PC walks through the placeable...
Eh I got lost on the tut after awhile. I might try not making the grave accessible. But then I would have to find another way to get the things inside.
^And that works for placeables?
I shall attempt that. ;)
Edit: Gave it a go. As always, my PC walks through the placeable...
Well I had an experiment and threw together this if you want to have a go:
http://www.lucasforums.com/showthread.php?p=2586289)
Hope that helps :)
Ah, that explains why it didn't work...
I didn't do the PWK Editor part. :p