Please could a skilled moderator tell me what programs I would need to make a new NPC on a planet in TSL.
I would like to make own little quests and stuff in the am but I REALLY don't know what I am doing, I am not a computer programmer or modder. If you can't tell me what I need and to do please recomend somebody who could help me with this, I just want to make my game a lot bigger with little quests of my own.
And I would ask somebody to explain this to me as simple as possible please!
:confused:
Please could a skilled moderator tell me what programs I would need to make a new NPC on a planet in TSL.
I would like to make own little quests and stuff in the am but I REALLY don't know what I am doing, I am not a computer programmer or modder. If you can't tell me what I need and to do please recomend somebody who could help me with this, I just want to make my game a lot bigger with little quests of my own.
And I would ask somebody to explain this to me as simple as possible please!
:confused:
The basics you need for any modding, is:
KOTOR Tool
K-GFF
GIMP
Tk's Dialog Editor
A Script Maker/Compiler(ktool has one)
GMax for modeling
Also there is tutorials for stuff like this. A spawning script should be enough, with a few changes, check the tutorials such a thing would be in either General Modding or Scripting.
For A NPC you'd need:
UTC files(the C is character)make one by editing one in ktool. Be sure to change resref and tag areas. I normally use the same thing for each. Ex: Ryloth_dude1.
A Spawing Script
Dialog.
^Most of that is done in ktool except you make the dialog with Tk's dialog editor. Check the tool section for all the tools.
For A NPC in a CUSTOM module, youd edit a GIT file.
Check the tutoral sub-forums in this forum ;) Pretty much everything you would need is covered in there.
Also for a list of modding tools you can check this thread:
http://www.lucasforums.com/showthread.php?t=152392&highlight=list+tools)