I'm working on a new mod and I had to use the Random Explosion script in one part. In the script i came across this line of scripting:
ApplyEffectAtLocation(0,EffectVisualEffect(3003),l Rand,0.0f);
I was wondering what other numbers for visual effects there are, and what they create.(3003 creates a frag grenade)
Are there any reference sheets where I can find this knowledge, or is it somewhere in nwnscript.nss?
You can find a list in visualeffects.2da.