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Alpha Protocol - Obsidian's new RPG

Page: 4 of 4
 Achilles
07-06-2010, 1:13 PM
#151
^Oh, this annoyed me as well. I was stealthy CQC (with rifle) and never killed people (because I Judo-chopped them) unless I got involved in a shout-out. And, like you said, innocents and ehm...not-so-innocents aren't that different so I accidentally shot them. Which got rubbed in my face multiple times....Hey there,

I didn't mention that as an annoyance so much as a "erm, they kinda sorta already did what's being suggested".
 Ztalker
07-06-2010, 1:50 PM
#152
Sorry, I misread or misunderstood....busy doing to many things at once. :raise:
 Prime
07-06-2010, 3:35 PM
#153
And Obsidian kills yet another game franchise.

Low Sales Kill Alpha Protocol Sequel. (http://ps3.ign.com/articles/110/1104001p1.html)
 igyman
07-06-2010, 3:42 PM
#154
Is anyone surprised by this turn of events? Anyone? :rolleyes:
 mimartin
07-06-2010, 3:50 PM
#155
And Obsidian kills yet another game franchise.

Low Sales Kill Alpha Protocol Sequel. (http://ps3.ign.com/articles/110/1104001p1.html)

Most likely spells doom for my long anticipated patch too. :(
 PastramiX
07-06-2010, 4:01 PM
#156
And SEGA kills yet another game franchise.

Low Sales Kill Alpha Protocol Sequel. (http://ps3.ign.com/articles/110/1104001p1.html)Fixed)
 Achilles
07-06-2010, 7:22 PM
#157
Not sure I would want a sequel (VtM:B II anyone?), but I will be kinda sad if there isn't a patch.

Granted the bugs I've encountered are minor (with two one-off exceptions), but still. I'd like to read a post-mission report and feel comfortable that some of the stats aren't completely made-up (love the missions where I get negative XP in some categories).
 Q
07-06-2010, 8:37 PM
#158
Well, someone stick a spear into Obsidian's side, because I believe that "it is finished".
 Darth InSidious
07-06-2010, 8:52 PM
#159
Well, someone stick a spear into Obsidian's side, because I believe that "it is finished".
They've still got New Vegas and DS3 to fall back on. One of the two may turn a decent profit yet, and F:NV in particular looks set to be a fairly big seller.
 Achilles
07-06-2010, 9:24 PM
#160
I'm certainly not jumping to the conclusion that "didn't sell as many units as we'd hoped" = "the game did not turn a profit". I totally get "not profitable enough to justify a sequel" but that isn't the same thing.
 DarthParametric
07-06-2010, 9:39 PM
#161
FixedLol. But presumably if it was a financial success that would all have been completely down to Obsidian no?
 PastramiX
07-06-2010, 10:10 PM
#162
Lol. But presumably if it was a financial success that would all have been completely down to Obsidian no?For the financial failure, I'd place most of the blame on SEGA's marketing campaign (or lack thereof; see all other recent SEGA titles). Concerning the critical outlook, then feel free to point at Obsidian, but SEGA is also responsible for maintaining developer quality control, which in according to both SEGA and Obsidian's perspective, is sub-par, at best.
 Sabretooth
07-06-2010, 10:24 PM
#163
And Obsidian kills yet another game franchise.

Yes, such as the Old Republic series which may have gotten a loosely-connected MMO sequel if it weren't ruined by Obsidian, or Neverwinter Nights 2, which unfortunately gained cult popularity despite being the sequel to a game that thrived on cult popularity. And made three profitable expansions on it too, the monsters.

I can only imagine how much they will ruin prestigious franchises like Fallout 3 or Dungeon Siege, which have been the paragons of gaming excellence.
 Lynk Former
07-06-2010, 10:28 PM
#164
For the financial failure, I'd place most of the blame on SEGA's marketing campaign (or lack thereof; see all other recent SEGA titles). Concerning the critical outlook, then feel free to point at Obsidian, but SEGA is also responsible for maintaining developer quality control, which in according to both SEGA and Obsidian's perspective, is sub-par, at best.


Sega is responsible for the badly executed marketing... as for quality control... that is Obsidian's responsibility. Sega reached out to a lot of developers this generation to make all kinds of different games and actually gave them a chance to prove themselves when no one else would. Alpha Protocol was one of these games. The Conduit and MadWorld and of course... Bayonetta are some others that Sega published that probably wouldn't have been released at all without them.

I'm sure there are a lot of other games that Sega is publishing for some other developers... but the point is... it's not Sega's fault that the internal management at Obsidian sucked since Sega is simply trying to give developers a chance to have their vidya released.
 Jeff
07-06-2010, 11:04 PM
#165
But Sega made Obsidian make numerous changes to the game after claims of it being too hard among other complaints between the originally scheduled release date and its eventual release, so I'm not sure Obsidian could have done much about it either. There is no way to say for certain but I am confident it would have been a different and probably better game with a different publisher.
 Lynk Former
07-06-2010, 11:15 PM
#166
That's very common in a publisher/developer relationship... a lot more than you realise. Obsidian would know this from their previous dealings so it's kind of sad that they can't seem to handle it with Alpha Protocol. Quality control is their responsibility and they were given quite a lot of time to do what needed to be done... so as I said in LucasCast, it seems like Obsidian has to do something about its internal management to prevent this sort of thing from happening in the future.


Also, if Sega hadn't have published Alpha Protocol I doubt anyone else would have and then there would be no Alpha Protocol.
 Q
07-07-2010, 7:49 AM
#167
Yeah, it's been mentioned more than once that Obsidian suffers from the same QC problems as Troika did.

Though I'm reading more complaints about AP's being annoying than its being buggy.
 Achilles
07-07-2010, 1:26 PM
#168
People will always find something to complain about. That some people are annoyed hardly seems newsworthy.

If they are annoyed with the game and not pissed about bugs, then what specifically is their deal? They were expecting a Mass Effect clone and didn't get one? They were expecting a shooter (even though it's been billed as an RPG since it was announced)? Help me understand.
 Q
07-07-2010, 1:48 PM
#169
Read through the thread. It's a real bitchfest, mostly over the mini-games, I think.

I'll check this game out eventually, patch or no. I always get a kick out of Avellone's writing. I just want to wear out Dragon Age first.
 Darth InSidious
07-07-2010, 1:54 PM
#170
For the most part, the minigames are avoidable (except in the tutorial, perhaps for obvious reasons).
 Achilles
07-07-2010, 2:15 PM
#171
For the most part, the minigames are avoidable (except in the tutorial, perhaps for obvious reasons).

QFT.

A vast majority of them are optional. A fair number of mission have one unavoidable minigame. Some people say they are too difficult. I've always considered myself to be...challenged...when it comes to minigames, therefore if I can figure these out, anyone should be able to. Seriously.

And if you can't, spend three AP buy one point of Sabotage and use EMPs to open everything.

EDIT: @EQ, I seriously considered holding off on AP and am very glad that I didn't. It's not perfect, but neither is it the PoS many people are making it out to be.
 mimartin
07-07-2010, 2:17 PM
#172
People will always find something to complain about. That some people are annoyed hardly seems newsworthy.
When those complaints/reviews harm sells, then they may be at least noteworthy if not newsworthy. SEGA can be blamed for lack of marketing, but had all those negative complaints been positive praise, do we really thing that sales would not have soared despite perceived lack of marketing support. I may read and watch the “so-called” reviewers for laughs, but when it comes to deciding what I purchase I’m more likely to purchase based on what my friends and acquaintances tell me than the professionals. :)

I’m not complaining about the game (promised Sabre I wouldn’t until I finish AP, if that ever happens hopefully I will not have anything to complain about).

And no, for the record I was not expecting a Mass Effect clone. :xp:
 Achilles
07-07-2010, 2:43 PM
#173
When those complaints/reviews harm sells, then they may be at least noteworthy if not newsworthy. Sure, but that's a whole 'nother can o' worms.

1) How can you show that the reviews are impacting sales?
2) What is the baseline for establishing the legitimacy of the complaints?

Those are the big two the spring to mind but I'm sure I can come up with more.

Lack of sales could be lackluster marketing just as much as poor reviews. I'm sure each plays a role, but we can't point to only one or the other.

And I tend to agree with the argument that AP (and Obsidian) are being held to a different standard than other games are when it comes to reviews.

SEGA can be blamed for lack of marketing, but had all those negative complaints been positive praise, do we really thing that sales would not have soared despite perceived lack of marketing support. IDK. You claim that you tend to ignore reviews. I doubt you are the only one :)

I may read and watch the “so-called” reviewers for laughs, but when it comes to deciding what I purchase I’m more likely to purchase based on what my friends and acquaintances tell me than the professionals. :) Me too. I also consider the developer.

It seems that I'm a minority, but I do find Obsidian games enjoyable.

I’m not complaining about the game (promised Sabre I wouldn’t until I finish AP, if that ever happens hopefully I will not have anything to complain about).

And no, for the record I was not expecting a Mass Effect clone. :xp: :D
 Prime
07-07-2010, 4:23 PM
#174
Yes, such as the Old Republic series which may have gotten a loosely-connected MMO sequel if it weren't ruined by Obsidian, or Neverwinter Nights 2, which unfortunately gained cult popularity despite being the sequel to a game that thrived on cult popularity. And made three profitable expansions on it too, the monsters.

I can only imagine how much they will ruin prestigious franchises like Fallout 3 or Dungeon Siege, which have been the paragons of gaming excellence.I didn't say all. :D

My statement was a bit tongue-in-cheek, but I would argue that Bioware's TOR largely skips over Obsidian's offering for the MMO, and it seems that LA did not deem K2 enough of a success to continue the franchise in the RPG vein. Now that is all speculation of course, and I take your point.
 PastramiX
09-15-2010, 10:03 PM
#175
Ladies and gentlemen, we have a patch (http://help.sega.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=789)... after nearly three months. :indif:

A word of caution: people have been reporting runtime errors and corrupted save games when using this patch. The thing is, it works fine for me, and almost everyone with issues is using the EU version of AP. Since I have the US version, one can assume that the patch released in US-exclusive, and SEGA didn't publish localized executables, and linked all support areas to the same download. Just to be safe, though, back up your APGame.exe and all of your saves before installing.

SEGA refuses to release a changelog, but I can confirm that all of the major bugs seem to have been addressed in this patch, including the broken "Reload Last Checkpoint" option, as well as better mouse handling, nearly unnoticeable texture streaming, and a framerate boost
 Sabretooth
09-15-2010, 11:18 PM
#176
Yay, I should get around to replaying the game then, now that it is finally released. >_>

underhanded swipe at the elemental debacle
 DarthParametric
09-16-2010, 5:37 AM
#177
people have been reporting runtime errors and corrupted save games when using this patch.Good to see Obsidian haven't lost their Midas touch. Maybe I'll tempt fate and dig it out for another playthrough.
 Miltiades
09-16-2010, 9:28 AM
#178
A word of caution: people have been reporting runtime errors and corrupted save games when using this patch. The thing is, it works fine for me, and almost everyone with issues is using the EU version of AP. Since I have the US version, one can assume that the patch released in US-exclusive, and SEGA didn't publish localized executables, and linked all support areas to the same download. Just to be safe, though, back up your APGame.exe and all of your saves before installing. I'm really curious about the game, but I really can't be convinced right now to buy it, even when the price has been dropped. Not with patches like these.
 Sabretooth
09-16-2010, 9:48 AM
#179
Looks like you aren't cut out for the risks associated with going... Alpha Protocol. :shades2:
 Char Ell
10-30-2010, 10:02 AM
#180
Ladies and gentlemen, we have a patch (http://help.sega.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=789)... after nearly three months. :indif:

Hmmm... So if I read this correctly the only file this patch addresses is the game's executable? I mean, the instructions on SEGA support page that PastramiX linked to say replace APGame.exe with the downloaded version. I've been thinking about getting this game once a patch came out but I think I'll wait for the next Steam sale for Alpha Protocol. From other things I've read it seems like AP may not run all that well on Windows 7 64-bit OS either? Does anybody else have experience running AP on Win 7 64-bit? If that is true I'm thinking I don't want to spend more than USD$20 for a game that has obviously been dumped by its publisher.
 PastramiX
10-30-2010, 10:54 AM
#181
The game runs flawlessly on my system, which runs Win7 x64; I've never experienced a crash or a freeze. I'm using an ATI HD Mobility 5650 and an Intel i5 540m, and with maxed-out graphics (I manually edited the .ini files to increase the resolution and # of shadows on everything, etc.) w/ 2x MSAA, I'm getting way over 60 FPS consistently. As long as you have the latest drivers, you should be fine.
 igyman
10-30-2010, 11:13 AM
#182
Does anybody else have experience running AP on Win 7 64-bit? If that is true I'm thinking I don't want to spend more than USD$20 for a game that has obviously been dumped by its publisher.

I ran it on Windows 7 64-bit (Intel E8400 Core2Duo processor, Asus ATI HD3870 graphics card) and it ran really bad. There was graphic stuttering all the time - basically I'd play for a minute (tops) and then the game would stutter for a second or two and the camera would go nuts, causing me to lose my orientation in the game world. Keep in mind that I haven't tried the patch yet, so I don't know if things have improved (been busy with other games and other, non-game related stuff :D).
 Char Ell
10-30-2010, 11:45 AM
#183
Thanks for the responses. So it seems like one rolls the dice when it comes to AP performance on Windows 7 64-bit. Since I'm not much of a risk taker :D I think I'll stick with my original plan and buy AP off Steam when it's on sale. I'm interested in playing this game but not willing to spend more than USD$20-25 when it has significant potential for gameplay interrupting glitches.
 Darth InSidious
04-02-2011, 3:47 PM
#184
Don't know if people have noticed this, but Play Magazine names Alpha Protocol the most underrated game of the last year. (http://www.play-mag.co.uk/features/top-5-most-underrated-games-so-far-this-year/)

Metro 2033 and Resonance of Fate both also got look-ins.
 Primogen
04-02-2011, 3:55 PM
#185
Yeah, I thought Alpha Protocol was pretty fun. Not fantastic, but I'd say it's Obsidian's best new IP.

Oh, wait. Awkward.

It's probably their second best game, though, after New Vegas.
 Achilles
04-02-2011, 7:31 PM
#186
Don't know if people have noticed this, but Play Magazine names Alpha Protocol the most underrated game of the last year. (http://www.play-mag.co.uk/features/top-5-most-underrated-games-so-far-this-year/)

Metro 2033 and Resonance of Fate both also got look-ins.
I didn't post because I didn't want to have the "mini-games are teh hard"/"the mini-games are teh optional" exchange with Mimi...again. :xp:

Hopefully this will create new visibility for a truly underrated game.
 Mav
04-02-2011, 10:11 PM
#187
Underrated, obviously debatable. Worth my time and $7.50 USD? Definitely.
 Ctrl Alt Del
04-03-2011, 4:15 PM
#188
Agreeing with Mav, as usual.
 Achilles
09-22-2011, 1:37 PM
#189
For those of you waiting for a sale, AP is $2 on Steam through 9/27

http://store.steampowered.com/sale/SEGAWEEKEND2011?snr=1_4_4__118)
 Lynk Former
09-22-2011, 1:53 PM
#190
Which reminds me, I need to actually finish this game... I started it but never bothered to finish it.

I'd actually start again right now but the hard drive I have steam on has died (backed up everything thankfully) so I need to get it replaced...
 Miltiades
09-22-2011, 2:16 PM
#191
Well, it's as good a moment as any to try it out. Let's see what the fuss is all about.
 DarthParametric
09-22-2011, 10:24 PM
#192
For those of you waiting for a sale, AP is $2 on Steam through 9/27I see we still get raped even on the bargain bin. It's $3 here.
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