OK, I will try to do this in a couple of parts,
To make the map itself follow this link
http://kotortool.starwarsknights.com/) towards the bottom is a tutotrial on how to assemble maps for kotor tool.
Note:you should not have to turn any pieces to assemble map when done this will give you your north orientation.
For this part I use 3dsmax (dont know if gmax has this option).
with the map assembled select top view select rendering then render
in the render scene menu under Output size set it to 512W x 256H I usually try to center the map the click render another window will open that is what pic will look like
once you get the image as you want it save it as a .tga file usually named
lbl_map("modulename").tga from there you can edit it in psp or photo shop that where
I put in the white border and shading.
Both k1 and tsl maps are 512wx256h .tga files.
next step wil be to tryto explain how to make them work.