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MORE VEHICLES AND BETTER GRAPHICS (duh)

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 joesdomain
03-08-2009, 5:42 PM
#51
I personally want to see more maps where I can use AT-AT and AT-ST Walkers other than Hoth and Endor. I want to see those maps enlarged and updated with more detail. Maybe with terrain that is actually slick, muddy, swampy. Basically show the effects of weather and terrain on the soliders, vehicles, starships, etc. Nothing says funny like a stormtrooper slipping and falling down a steep slick hill or getting stuck in mud.
 Bokken
03-08-2009, 5:59 PM
#52
Wow, that doesn't sound hard to engineer or anything...
 Nietzsche's God
03-09-2009, 4:51 PM
#53
The vehicle that General Grievous drove in the episode III would be a nice addition to the game.

Lordofthefish, nice pic of Toshiro Mifune. Great actor. Was that from "Sanjuro"?
 LordJhredmo
03-10-2009, 9:14 PM
#54
The vehicle that General Grievous drove in the episode III would be a nice addition to the game.


I never thought about that before. That's a fantastic idea. I'd love to fly through the Utapau streets in that Tsmeu-6.
 Bokken
03-11-2009, 10:37 AM
#55
When put that way, I wouldn't mind seeing Darth Maul's Scimitar in space (or the Millennium Falcon) or Dooku's Flitknot Speeder.
 TSR
03-12-2009, 4:53 PM
#56
So you are suggesting Hero vehicles? I.e Vader's TIE, Luke's X-wing, Jango/Boba's KSE Firespray etc?
 LordJhredmo
03-12-2009, 6:33 PM
#57
Sure. Why not? Just have one per map (for canonical purposes). It spices things up.
 Darth Eclipse
03-13-2009, 1:33 PM
#58
PLEASE stop making threads about what you want to be in Star Wars Battlefront 3. Just post your ideas in an older one.

I do agree that there needs to be more vehicles in SWBF 3.




P.S. How do you guys say Star Wars Battlefront 3 the "short" way. Like SWB 3, or SWBF 3, or whatever. StWaBa 3??? :D

:axe1:
 LordJhredmo
03-13-2009, 3:38 PM
#59
I say BFIII... It's the closest acronym to the name, so doy...
 TSR
03-13-2009, 4:41 PM
#60
There's been more threads about BFIII possibilities than there are numbers, but its keeping some activity on the forum, so go with it :)
 M@RS
03-13-2009, 11:26 PM
#61
PLEASE stop making threads about what you want to be in Star Wars Battlefront 3. Just post your ideas in an older one.

I do agree that there needs to be more vehicles in SWBF 3.




P.S. How do you guys say Star Wars Battlefront 3 the "short" way. Like SWB 3, or SWBF 3, or whatever. StWaBa 3??? :D

:axe1:

Bring back an old thread? That has :newbie: all over it... You don't bring back old threads... ;)
 GeneralPloKoon
03-13-2009, 11:51 PM
#62
So you are suggesting Hero vehicles? I.e Vader's TIE, Luke's X-wing, Jango/Boba's KSE Firespray etc?

That wouldn't be fair, i'd camp the Firespray spawn. :p
 TSR
03-14-2009, 6:19 AM
#63
That wouldn't be fair, i'd camp the Firespray spawn. :p

I'd find where you live and punch you.
:xp:
 Bokken
03-14-2009, 11:29 AM
#64
I have no idea what Firespray is, but whatev...I think that "Hero" vehicles should only be implemented if there are indeed heroes, and (if they are implemented) that only the Hero/Villain should be able to ride it.
 GeneralPloKoon
03-14-2009, 11:57 AM
#65
I have no idea what Firespray is, but whatev...I think that "Hero" vehicles should only be implemented if there are indeed heroes, and (if they are implemented) that only the Hero/Villain should be able to ride it.
This is a awesome Firespray.
http://images.wikia.com/starwars/images/0/01/Jango_version_Slave_1.jpg)
 jawathehutt
03-14-2009, 1:13 PM
#66
Couldnt you have just said like a slave 1 ship or something for us ignorant folk
 LordJhredmo
03-14-2009, 3:38 PM
#67
Couldnt you have just said like a slave 1 ship or something for us ignorant folk

Qwut'd fer trewth!
 GeneralPloKoon
03-14-2009, 3:42 PM
#68
Couldnt you have just said like a slave 1 ship or something for us ignorant folk
:xp:
 Bokken
03-14-2009, 6:20 PM
#69
For the second time, I looked at the title of this thread. It occurs to me that, according to the movies, there really aren't too many more vehicles to implement into the game. A couple of specialized vehicles, yes, but based on the few eras that are actually included, they've about been exhausted. Except that the speeder vehicles like the STAP only show up on CTF maps.
 LordJhredmo
03-14-2009, 8:58 PM
#70
I think there should be a few more. At least to be size appropriate to the number of units (e.g., 200 units - 4 of each single-unit vehicle - 2 of each multi-unit vehicle). Just for the sake of that many more players/units being able to use them and see them to scale with the battle. Especially considering the newer engine and system specifications for BFIII, I would expect something like that, but again, "it is LucasArts."
 Bokken
03-14-2009, 10:17 PM
#71
So true. I'm not much of a fan of those overpowered "hold down the secondary fire button" tanks.
 M@RS
03-15-2009, 11:17 AM
#72
They should make it so that when you're a Jedi and you get in a ship there should certain times where you can use the force to deflect missiles, move ships, etc.
 TSR
03-15-2009, 11:24 AM
#73
Couldnt you have just said like a slave 1 ship or something for us ignorant folk

SPACE SHIP BOUNTY HUNTER PEW PEW

thar?
 LordJhredmo
03-15-2009, 12:21 PM
#74
They should make it so that when you're a Jedi and you get in a ship there should certain times where you can use the force to deflect missiles, move ships, etc.

That's almost worse than vampire health.
 GeneralPloKoon
03-15-2009, 3:03 PM
#75
They should make it so that when you're a Jedi and you get in a ship there should certain times where you can use the force to deflect missiles, move ships, etc.
Sound like Jedi Starfighter...i'd rather not have force powers + super powerful flying starfighter.
 jawathehutt
03-16-2009, 12:20 AM
#76
I'm a fan of more battlefield/joint ops vehicles, where theyre powerful yes, but theyre also pretty easily countered. Adding air vehicles to ground battles is a good way to do this as long as they lower their damage and health, because I'm sure everyone whose ever played a mod map with ground and air vehicles on it, an arc 170 can take down even an ATAT with one single attack run using pretty much only their lasers. They also need to be more susceptible to grenades and especially rockets, it should take 3 rocket hits max to take out a medium tank, 2 from the side and 1 from behind of under, otherwise theyre just too powerful.
 GeneralPloKoon
03-16-2009, 12:41 PM
#77
What I liked about Hoth on Battlefornt II, you could lock on to snowspeeders with a rocket and take them out with one shot, or maybe it was two...
 Bokken
03-17-2009, 8:45 AM
#78
It's just one shot, and those rockets will follow them for a long time.
 GeneralPloKoon
03-17-2009, 11:29 AM
#79
It's just one shot, and those rockets will follow them for a long time.

I remember in Battlefront I, pilots healed vehicles while inside them, people would shoot rockets at me constantly and I would never die, it was awesome. But If air vehicles are to return to gorund levels, the rockets need to be super powerful.
 jawathehutt
03-17-2009, 5:18 PM
#80
Except only against vehicles because other wise rocket noobing will be even worse and youll get more people bitching at every other class because they cant aimlessy fire rockets without killing their teammates who are actually like aiming or something productive near the enemy.
 joesdomain
03-19-2009, 9:21 PM
#81
The weapon used to fix vehicles looked wierd. I say get rid of it and have the troop that does the fixing just fix it without it. Just give the ability to everyone. PS2 had alot of choppy graphics that showed when their was an explosion or alot of activity in a particular area. Maybe add the ability to actually crawl underneath vehicles and set mines or grenades would be cool. Rambo style! LOL!
 LordJhredmo
03-20-2009, 1:06 AM
#82
The weapon used to fix vehicles looked wierd. I say get rid of it and have the troop that does the fixing just fix it without it. Just give the ability to everyone. PS2 had alot of choppy graphics that showed when their was an explosion or alot of activity in a particular area. Maybe add the ability to actually crawl underneath vehicles and set mines or grenades would be cool. Rambo style! LOL!

I totally don't agree. What I think would be best is to limit the engineer class by removing ammo/health packs and creating a new class: Medic or Support Trooper. A class that has excellent healing/supplies creating/using abilities, but with a fairly good weapon.


"Medic!"
-212th Attack Battalion Soldier

No cutting under a vehicle... that doesn't even happen anywhere, other than on Hoth where Luke used his lightsaber to open the bottom and toss a thermal detonator inside. That wouldn't work in the game. Too ridiculous. Also, it isn't Rambo. It's the grunt basic troopers.
 Redtech
03-20-2009, 6:11 PM
#83
Or do the BF2142 method where the default infantry carries a few medpacs when upgraded and the anti-tank troop can actually fix vehicles!
 joesdomain
03-20-2009, 9:17 PM
#84
Personally I think making the graphics more realistic in a PS3 and X-box 360 version like allowing a trooper to throw a thermal detonator at a tree and have it blow it in half and fall on top of someone. That would be cool. Have a detonator thrown in a body of water and it explodes water all over the place rendaring area soliders blind by the water temporary.
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