Hey Dragoon!
You Recently Helped Me With Some MDL And MDX Files?
For A Longsaber Mod?
Heres The Thread We Sopke On :
http://www.lucasforums.com/showthread.php?t=182113)
Well I Was Wondering If You Could Tell Me How Exactly You Did The Hex Editing?
Thanks
-DarthDingDong
Send him a PM instead of posting a thread..
- Ghost Down
It was proberly done with replacing, rather than hex editing ;)
You shouldn't need to port those files anyway. Just pull the .mdl and .mdx for the longsaber from TSL, make a bunch of copies of both, rename as needed, and hex edit the .mdl files to point at the proper textures.
He Said He Hex Edited Them
I Was Wondering How To Do That?
-DarthDingDong
You will need an aplication used for hex editing, I presonally use Hex Workshop, but that costs $$$ (or in my case ЈЈЈ :p ), but there is a free application that does basically the same thing: Hex-editor XVI32 (
http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm#download)
There are some tutorials (or at least one) that explains how to do basic hex editing.
:)
Would You Do What I Need For Me If I Sent You The Files Through Email?
DarthDingDong, please use the Private Message (PM) system for direct communications with other members. Thanks.
I have to close this thread.