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Help with merging head and body

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 Sir Palamides
05-08-2007, 4:56 PM
#1
I wanted to merge the head and the body of a model (one of the partymembers)
and so, I first imported the body model (tried it in 3dsmax and gmax) and then I imported the head. but then I was not able to move the head and the face was not at the right position. when I include the head without importing the body first, there is no problem. The same thing happens when I import two bodys for example (thats not what I want to do though)

Does anyone know why and how I can fix it?

btw: sorry for my bad english...
 Sir Palamides
05-09-2007, 6:17 AM
#2
I have found a way to do it....so don't care aboout it:D
 LORD SPARTAN
05-09-2007, 9:02 AM
#3
I have found a way to do it....so don't care aboout it:D

I am intriged with your project, could you upload a screenshot to see how you did it please. I tried learning the way of merging and I guess it could help me alot. Thanks
 ChAiNz.2da
05-09-2007, 9:56 AM
#4
I am intriged with your project, could you upload a screenshot to see how you did it please. I tried learning the way of merging and I guess it could help me alot. Thanks
You should check out Kah's tutorial here:
http://www.lucasforums.com/showthread.php?t=167221)

He really went into alot of detail (with screenies ;) )
 LORD SPARTAN
05-09-2007, 1:57 PM
#5
You should check out Kah's tutorial here:
http://www.lucasforums.com/showthread.php?t=167221)

He really went into alot of detail (with screenies ;) )

I know I just want to see his by curiosity, beacause Kha said it may not work for heads.

Also, I ask Kha if he could wrote this tutorial for people like me who suck with GMax or 3DS Max and to be honest, I never got to understand it completly, lets say I understand 3/4 of it. For me it was a big breakthrough. :lol:
 Sir Palamides
05-09-2007, 5:21 PM
#6
I think I cant't help you, I just found out how to import more than one model (without having errors)in gmax/3dsm and put them together (NOT MERGING, I still don't know how to do that...)
 oldflash
05-10-2007, 2:42 AM
#7
Because of tools that are available for model compile I dont think is anyone who can combine head with body and use result in kotor or tsl without loosing animations. So this project could work for create a placeable / statue or
prerenderized scene
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