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Texture Scar Problem

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 n1gamer
05-01-2007, 9:15 AM
#1
I am creating a head for a new character, and i have put a scar on his face.
The problem is that when i test the new head in tsl, the scar appears on both sides of the characters face is there a way to fix this.

I am using photoshop to create the scar.
Thanks for listening
n1gamer
 Master Zionosis
05-01-2007, 10:06 AM
#2
Unfortunately there isn't a way that we know of just yet, the problem is that Bioware made it so it was easier for them, they mirrored the image so it would just appear on both sides of the face.
 glovemaster
05-01-2007, 11:18 AM
#3
the only way i can think of is if it runs down the center of the head..
 Master Zionosis
05-01-2007, 12:43 PM
#4
Ahh true, might look a bit odd, but thats the only possible way at the moment.
 n1gamer
05-01-2007, 12:57 PM
#5
Ahh true, might look a bit odd, but thats the only possible way at the moment.



Thanks for the help anyway.
Thanks again
n1gamer
 T7nowhere
05-01-2007, 4:23 PM
#6
You could always reskin a head that has one section not mirrored. there are a couple heads that do have scars. But you are still limited to the way that the texture is mapped.
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