a medical bench somewhere on the ebon hawk? (sorry if this is answered somewhere already, i just couldn't find it :( )
http://members.westnet.com.au/envida/#mod5) here ya go
thanks :).
(i posted in the wrong thread on my very 1st post :blush2: )
(i posted in the wrong thread on my very 1st post)
Ah don't worry about it, I think we have all done that once or twice!;)
Edit: Oh yeah where are my manners, I forgot to welcome you myself. So XoXoXAlexOxOxO Welcome to LF :waive1:.
Ah don't worry about it, I think we have all done that once or twice!;)
Yep! Just about every one has. So just consider yourself one of us.
Welcome to the forums!
Yep! Just about every one has. So just consider yourself one of us.
Welcome to the forums!
thank you :)
http://members.westnet.com.au/envida/#mod5) here ya go
To the OP:
IIRC, this mod causes bugs later in the game. I'd recommend keeping it in your override long enough to get the Ebon Hawk, then remove it. Once the bench loads in the module once, it's there for the rest of the game, so you don't have to worry about losing it after you remove the mod.
...and nice to see another 'Zonie. Chandler says "hi" :)
...and nice to see another 'Zonie. Chandler says "hi" :)
chandler????
Yep! Just about every one has. So just consider yourself one of us.
Welcome to the forums!
Yes, Welcome to the Dark Side my child, I do that on almost every single one of my posts so don't worry about messin up.... that is. :p
Or, if you are more of a do it yourself type who don't want to install a larger mod just to get a lab workbench, you can spawn it by running this in any script on board the ebon hawk:
object oLab = GetObjectByTag("MedBen");
if (!GetIsObjectValid(oLab)) {
CreateObject(OBJECT_TYPE_PLACEABLE, "plc_workb_med", Location([42.46, 39.10, 1.8], 90.0));
}
That would spawn a medical workbench in the medbay next to the bed. :)
Or, if you are more of a do it yourself type who don't want to install a larger mod just to get a lab workbench, you can spawn it by running this in any script on board the ebon hawk:
object oLab = GetObjectByTag("MedBen");
if (!GetIsObjectValid(oLab)) {
CreateObject(OBJECT_TYPE_PLACEABLE, "plc_workb_med", Location([42.46, 39.10, 1.8], 90.0));
}
That would spawn a medical workbench in the medbay next to the bed. :)
that was kkinda what i wanted to do at first, thanks :)